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KrusteDE

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  1. thats my point, thank you
  2. 1. Spawn at bed. I know you can create a spawn with the gears, but if youre off the start and travel for a nice location, it can be pain to get a gear first before you can actually spawn there. 2. All animals consume specific food which can be feed and breed after a while. Like fish and so on. 3. You get a specific amount of nuggets if youre working with a bar of metal on the anvil. for example you craft a knife or a chisel, there a so much waste of metal and u dont get anything back of it. so at least after a specific amount of how much you cut off, you get some nuggets back. 4. you get some broken metal or a broken tool head back if it brokes, which gives you everything back but about like 50% or maybe more of the metal you invested. i find it kinda unrealistc that its just gone (3+4 would improve the metal shortage on multiplayerserver a bit) 5. tree spreads for themselves 6. monster needing a lower darkness level to spawn, i just placed enough torches in my cellar but they keep spawning even if its bright 7. more vegetables like potatoes, beans, tomatoes, peppers, cucumbers + i kinda miss wheat 8. bloomerys with different tiers out of refractory bricks. so that the bloomery at tier 3 gives you all the bricks back, if you break it. 9. smoke development in air sealed rooms, so you need to make a chimney or something similar. 10. more clothing, or like leather clothes for crafting. 11. bigger ocean generation, so that its worth to build ships 12. repair options for your tools or clothes or armor 13. cats, because cats 14. a thirst bar. so you can use the juice more effective or just drink boiled water 15. smoker for bees, that you can harvest them more easy 16. more professions like farmer, cook, miner these are some ideas that came trough my mind. which some would maybe improve the game i hope so. i like this game and will gladly watch it grow and improve over time
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