Currently, the spawning of the supernatural hostile mobs (Drifters, Bowtorns, etc), structures, traders and story content is all under the "Lore Content" checkbox. I'd like to see that option split so we can enable or disable each of the various 'Lore Content' elements. For example: I'd like to be able to play the Homo Sapiens mode, so no structures, traders nor story content but I'd still like the supernatural hostile mobs to be able to spawn so there's at least some challenge in my customised Homo Sapiens game mode experience
Perhaps split the "Lore Content" checkbox into the following checkboxes...
Allow structures spawning (Yes/No)
Allow traders spawning (Yes/No)
Allow story content spawning (Yes/No)
Allow supernatural hostiles spawning (Yes/No)
If there's mods that already add these options to the game for now, please do let me know!
But yeah, I'd love to see this suggestion make it into the Vanilla game. It'd gives more control to the players wanting to play Vintage Story a certain way! Thanks for your time