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Marzz06

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  1. Player Grave (1.21 fork) A fork of Player Corpse by DArkHekRoMaNT, updated and maintained for Vintage Story 1.21+. After player death, a persistent grave is created containing the player’s inventory. Graves do not despawn and can be collected by holding RMB. By default, only the owner (or creative-mode players) can collect a grave. The mod also supports death waypoints, inventory recovery, and extensive server-side configuration. Designed to be server-safe and persistent across restarts. What’s New / Differences from Original Updated for Vintage Story 1.21 Uses the official waypoint command API (no internal map hacks) Persistent grave waypoints that survive server restarts Optional removal of grave waypoint when the grave is collected Optional disabling of the vanilla “You died here” waypoint Improved compatibility and future-proofing for servers Features Persistent player graves on death Configurable access rules (owner-only, time-based unlock, health, fire damage) Death inventory recovery via /returnthings Configurable grave waypoints (icon, color, pinning) Server-safe, no client-side hacks Configuration All settings are configurable via playergrave.json, including: Grave creation and behavior Waypoint creation and removal Inventory saving rules Death history limits Vanilla death waypoint disabling Credits Original mod by DArkHekRoMaNT 1.21 fork and maintenance by Marzz06 GitHUB ModDB
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