Player Grave (1.21 fork)
A fork of Player Corpse by DArkHekRoMaNT, updated and maintained for Vintage Story 1.21+.
After player death, a persistent grave is created containing the player’s inventory. Graves do not despawn and can be collected by holding RMB. By default, only the owner (or creative-mode players) can collect a grave.
The mod also supports death waypoints, inventory recovery, and extensive server-side configuration. Designed to be server-safe and persistent across restarts.
What’s New / Differences from Original
Updated for Vintage Story 1.21
Uses the official waypoint command API (no internal map hacks)
Persistent grave waypoints that survive server restarts
Optional removal of grave waypoint when the grave is collected
Optional disabling of the vanilla “You died here” waypoint
Improved compatibility and future-proofing for servers
Features
Persistent player graves on death
Configurable access rules (owner-only, time-based unlock, health, fire damage)
Death inventory recovery via /returnthings
Configurable grave waypoints (icon, color, pinning)
Server-safe, no client-side hacks
Configuration
All settings are configurable via playergrave.json, including:
Grave creation and behavior
Waypoint creation and removal
Inventory saving rules
Death history limits
Vanilla death waypoint disabling
Credits
Original mod by DArkHekRoMaNT
1.21 fork and maintenance by Marzz06
GitHUB ModDB