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Marzz06

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  1. Player Grave (1.21 fork)

    A fork of Player Corpse by DArkHekRoMaNT, updated and maintained for Vintage Story 1.21+.

    After player death, a persistent grave is created containing the player’s inventory. Graves do not despawn and can be collected by holding RMB. By default, only the owner (or creative-mode players) can collect a grave.

    The mod also supports death waypoints, inventory recovery, and extensive server-side configuration. Designed to be server-safe and persistent across restarts.


    What’s New / Differences from Original

    • Updated for Vintage Story 1.21

    • Uses the official waypoint command API (no internal map hacks)

    • Persistent grave waypoints that survive server restarts

    • Optional removal of grave waypoint when the grave is collected

    • Optional disabling of the vanilla “You died here” waypoint

    • Improved compatibility and future-proofing for servers


    Features

    • Persistent player graves on death

    • Configurable access rules (owner-only, time-based unlock, health, fire damage)

    • Death inventory recovery via /returnthings

    • Configurable grave waypoints (icon, color, pinning)

    • Server-safe, no client-side hacks


    Configuration

    All settings are configurable via playergrave.json, including:

    • Grave creation and behavior

    • Waypoint creation and removal

    • Inventory saving rules

    • Death history limits

    • Vanilla death waypoint disabling


    Credits

    • Original mod by DArkHekRoMaNT

    • 1.21 fork and maintenance by Marzz06

     

    GitHUB ModDB

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