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rainymum

Vintarian
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  1. I found help on the wiki and discovered I can check if a room is valid with the command "/debug rooms hi". I did so and the room is indeed valid, which is a relief because that's all I really wanted to be certain of. Also, after placing torches in the shed and viewing it at night, it seems that light naturally leaks through the gate/door block. I guess this is normal and Vintage Story just handles light/shading differently than I'm used to. Wiki source that helped me, in case anyone else is interested: https://wiki.vintagestory.at/index.php/Room/en
  2. I have completed building a shed for some of my animals, and after closing all the gaps am very confused to find it unnaturally lit, as though none of my building blocks are blocking sunlight. This makes me concerned that I'm doing something wrong. Can someone help me figure this out? This is the inside: This is the outside and the roof: Technically it should be completely dark inside until I add a torch or something, right??
  3. Thank you! Will see if I can report the bug when I have the time, that is if it hasn't already been reported.
  4. I'm relatively new to Vintage Story and after a rough experience on a Standard playstyle world have switched to an Exploration world till I learn better how things work. With the creature hostility set to "passive", according to this screenshot of the playstyle settings, creatures will still attack when provoked. Up until now, I have only attacked monsters/supernatural creatures in daylight, and they never fight back. I assume this is intentional. However, I recently went into a cave for the first time and was attacking them in the dark. I geared up a little beforehand, expecting a bit of a fight. But they never fought back. Is this normal? I was planning on changing the creature hostility to aggressive when I was more confident, but figured a little bit of battle would help me warm up to it. If this is normal, I may change the setting sooner.
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