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Posts posted by JabZ
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For now I've added a list of incompatible mods (only 1 for now, thankfully)
I've also removed the earlier versions of V+ and edited the disclaimer to be easier to understand.V+ is a content mod now and requires to be installed by all players and the server in multiplayer.
You can still use V+ in singleplayer as usual.
Sorry for any inconveniences. -
16 minutes ago, JabZ said:
I will take a look at this asap and see if the mods collide
Yes the two mods are incompatible for now but I'm working on a fix as I'm posting this. Update should go up somewhat soon
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On 1/13/2021 at 11:56 PM, Lisabet said:
I'm having the same issue; I end up turning them into labeled chests because it bothers my eyes; the white borders aren't always constant, they flicker or something when I look at them from different directions. Also wondering if they're interacting badly with the More Variants modded chests to cause crashes.
I will take a look at this asap and see if the mods collide
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6 hours ago, Aliysium said:
I've seen your OP edit about the themepack having to be installed on both the client and the server for chests to display properly....does this require everyone logging into the server to also have the themepack?
I haven't tested that but I'd image so, as with all content mods.
Apologies for the late update on the chests being server side. -
Hello fellow Vintarian! This fine mod adds the ability to put 6 Iron Ingots and 6 coal into a bloomery to get 6 Blister steel!
You can still use the Refractory Furnace to make steel if you feel like it, this mod just adds the alternative to use a bloomery instead.
Credit to: ZigTheHedge for figuring out how to make this work!
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I'm glad people enjoy this Thank you for bumping ^^
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Hmm good to know thank you
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How close to me can they spawn? I'd like to use the destructive ones to get meteoric Iron but I'm afraid they might hit my rather large house/windmill
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Just now, Valentin Popescu said:
I think that while I like the industrialisation the most, I would love fish to be in as soon as possible although wasn't that on a previous questionnaire ? and it won by a huge margin ?
I do believe that is the exact reason why it's even an option on this one ^^
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Now these are all absolutely fantastic! It's gonna be interesting to see these ingame for sure.
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I'll take your suggestions into consideration. Making them slower was planned but I wasn't able to get it to work. The knockback effect sounds like a generally good idea, so I'll definetly implement that in the next update. More durability will be done too but needs a lot of testing.
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Welcome to my weapon mod, Medieval Weapons!
This mod currently adds maces of all metal variants, they are 0.5 dmg stronger than their sword counterparts.
For balancing purposes they are only smithable! So get to smacking!
Changelog:
Added maces.
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Vanilla+ by JabZ
My first themepack and the first themepack for VS in general! Here it is, Vanilla+ improved models in a Vanilla friendly way.
I got inspired to create this themepack by the odd looking "nubs" on some weapons and tools, the sword and spear most notably. Then I expanded V+ to blocks aswell, like cheese and barrels. Adding some details to it that don't disrupt the game's design.
The goal of this themepack is to improve on the base game models without losing the vanilla charm.Most notably, the "nubs" on the longblade and scythe have been removed along with additions to other tools and blocks, see for yourself down below!
DISCLAIMER!
The client side version of this mod is now called "Vanilla+ Legacy" and does not need to be installed by everyone on a server, but it's missing the chest model for compatibility sake.
For the version with updated chest models both the server and all users need to install the "Vanilla+ 1.X.X" version!
Known Incompatibilities:
More variants mod (Fix WIP)
Patreon:
I now have a patreon where you can support my work financially and reap some cool benefits!
https://www.patreon.com/JabZ?fan_landing=trueVersion 1.6.6 Changelog:
V+ is now tagged as a "Content" mod to allow things like chests to be remodelled
Chests have been given a metal trim
Version 1.6.5 Changelog:
Completely Overhauled the bucket from 2D sprite to 3D Features
Barrel now looks sturdier thanks to an additional plank on all sides
Ladders now have 4 steps instead of 3
Trapdoors now have crossbracing
Displaycase is now 1 voxel taller
Bushmeat is thinner, indicating it's low nutritional value
Redmeat is thicker, indicating it's high nutritional value
Onion are now bigger, everyone loves a nice large onion
Version 1.5.5 Changelog:
Added a more "round" ish look to all sorts of cheese.
Corrected some misalignments on tools
Preview Images:
Downloads:
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(1.14.0+) Themepack Vanilla+ v1.6.5 100 Download Celebration Update! Carpentry and Food
in Mod Releases
Posted
I've added a client side version under the name: "Vanilla+ Legacy". Use that version for playing on servers. It's missing the chest models to make it possible to use this way.