TheBrian
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Posts posted by TheBrian
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If it weren't too much trouble it would be nice to see a full nutritional scale not just vegetable, fruit etc etc. Something with the protein that's in but also, calcium, iron, vitamin b etc etc. And each could boost something ie: Vitamin B makes you a little faster since it gives energy, protein gives you melee damage, vitamin a helps with ranged accuracy....food for thought
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Has anyone watched Dr. Stone? Could electricity be incorporated with coils and rotation in the same way easily enough?
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My and the people's I play with experience is when you have to go longer distances you need more space plain and simple. We don't want bigger backpacks because they feel exploitative so the pull behind cart seems good. If your experience is different my only guess is you gather only what you need and take multiple trips? Not sure but yeah if you're coming back to your base without a full inventory you might rethink your travel
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Mechanical and electrical power don't have to be mutually exclusive. Have you ever seen Dr. Stone?
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Long distance is even more of an issue with carrying capacity. I'm not sure how you play the game no offense intended but my friends I play with, the further we go the less inventory space we have. This is a way to expand carrying capacity without exploiting the fact that a person couldn't just haul that much around.
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For terrain height it can go up or down one also thinking more on this, would need to cost more energy as well.
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So, I haven't seen this discussed but haven't scoped the entire forum so apologies if it's been covered. Pull behind carts for heavily expanded inventory space at the first of speed. Maybe with a right click to drop mechanic. And if introducing larger livestock maybe reigning could be a thing with cattle or horses.
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Nope, 6x6x5 pit is working just fine. I'll just use smaller pits for now