Tsumitsuki
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As the title says: just some of my ideas written down.
- Smoking of meat/fish. Similarly constructed as the bloomery.
- Fishing.
- Fish traps.
- Graved salmon.
- Creating oil lamp by clicking with fat on the bowl instead of crafting it in the grid.
- Grinding/repairing tools. For example with grindstone, leather or on the anvil. To a certain extent until they are no longer suitable for grinding/repairing and finaly brake completely.
- Recipes By clicking the ingredients on buckets, pots or a working surface (like a cutting board).
- Cut into slices and top breads with, for example, jam.
- Super moon spawns monster (werewolves?)
- temporal Storm while super moon spawns even more Stronger and "stranger" monsters
- Irrigation by mechanical energy (Archimedean screw?) to fill waterchanels within the fields. This would need to overhaul the water mechanic i guess.
- Stick "tent" for early shelter, with NO storage or fire. just to hide and sleep. Out of sticks and dry grass maybe? Simple A-frame shelter.
- Stick wall. Very basic "defense". Decays into rotten stuff for a composter or just fall apart after a few days.
- Reduced stability after x days of no sleep
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Slab stacking
in Suggestions
Posted
reminds me of the conquest resource pack for minecraft.
if you stack two slabs they combine to a different textured (most time ornated) block instead of the default meterial texture.