I would still like to know generally, if it's not a computational limit, at what points does it become a computational limit. I would like a small description of the backend of this game and stuff as I'm sick of making suggestions just to laughed out of a forum because what I'm suggesting isn't computationally compatible with the same game people continued to tell me nothing about.
So please if anyone has any info on this stuff, I would like to know it so that I can make an educated suggestion to this game, as I feel as if a couple of my idea at least aren't so incredibly far fetched that with modern hardware it would be possible and even beneficial to the gameplay to add them.