Jump to content

Doom_Possum

Vintarian
  • Posts

    33
  • Joined

  • Last visited

Posts posted by Doom_Possum

  1. hello all People (the vagabonds of the jungle)

     

    this is the good day because of new updates (like HANDS !!!!)

    i just hope the UI stays similar, when i outline My Wagon, so i can smell all the wonderful new PLANT

     

    ----- here's to hoping, the BASE CORE Game, gives us rocks to break, and sounds to hear, longer in the future! 🤠

  2. just don't rush it, a lot of people get very confused with all of the new SEED options (instead of the Classic Mountain), filled with flowers

     

    the developer, i am sure, will leave you space to breathe, and room to survey your land, before the bandits get to your village

  3. uh huh------------ now i see why You like FLAT LAND, ok, still have to have some hills however, or else it just doesn't make any sense !!!!

     

    how are You going to hide from all the bandits? as You make your way into the city, while building there !!!!

    • Haha 1
  4. mmm - it's nice to come back to see a little more added to the STORY

    nothing ruins a Game more than none, i just hope i get to see a gated VILLAGE (not much as to be selling upgrades, an idea that was scrapped in "Conquest: ReForged"), but just to have some QUEST room--------- otherwise You hate to see a Game that has no bandit creep, while trying to nourish your livestock

     

    what a Great day to arrive back into the SEED, to find an entire new level of DUNGEON gating, for all players

  5. seems like the new update is pretty cool-------- except for the jarring borders generation

     

    with the new MERCHANT system, we can advance now, and also find a story for the NPC

    now we just have to hope the community keeps us alive, as we venture into the JUNGLE, for this first level, a gateway, for a lively SEED

  6. no one knows about the MERCHANT?

     

    he added bears and deer to the SEED, but where is the cheese???

    i don't want to get kicked out of my village for not having good food to eat, that is a technical failure, if my friends don't have it :(

    i guess i'll have to crawl all the way to the JUNGLE Biome, to see if there are wandering cattle lost there

  7. the old labels are pretty nice, and i agree 100%, that it fits well and nice

     

    it just fits better, with all of the other MENU objects, and is easy to clock in and take your time, but maybe an overhaul MOD will be added some day, so our classes (warrior, crafter) can make more use of some of these functions

  8. i noticed you guys are still adding new food, will it all be sold at the MERCHANT cart spawn area?

     

    it seems like there are some caves where some of the scary monsters are spawning too, will there also be ruins? (or maybe a city, that is sort of, friendly?)

     

    still seems like a very artistic, and solid Game, with a lot of different ways to customize the SEED (weather patterns)

    good luck making it even more Fun, with some of those spicy character models, but i don't think we need to put a lot of work into making the fishing a fluid masterpiece on it's own XD

  9. polar equate distance 400k, days per month 30, somewhat more forest, all chisel, rare surface veins

     

    It has the potential to become a Great story, maybe You were kicked out of The Village, and the MERCHANT is trying to get You back on your feet, needs more ruins and "Marks", on The Map, and some towns, and special critters, maybe a locked village, It is a gigantic map ((worthy of care and CORE mechanics)) and some good old bandits

     

    and even fleshy updates (maybe dandelions will start to grow some day)

  10. could be useful to toggle sky box and making It more permanent, though The Game Modes are welcome (just clouds moving static-ally as You move up)

     

    an actual In Game Dirt/Sand/Gravel fall pieces could be useful, or making It a more permanent Game Mode, with unstable formations, and stronger dirt placements, or formations

     

    anything the devs Ultimately decide to do, we will have to live with It, but I'd like some of these features

     

    a Great Game, with a "stacking" feel, potential for Overhaul MODS, in years to come

  11. will This Game have story progression (spawn, or "mold", on The Map, where enemies can create lairs, or NPC's, can fruit for meeting new people?)

     

    It will be worth It, in The End, say to "beat" the Game, and move on to the second level, (maybe a desert?)

     

    hopefully There is an office, all Games should have at some point in such a lonely world, to make some of your own friends

    • Confused 1
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.