This is my favorite game. It has some issues that I'd like to talk about, as I decide to stop playing on my main save in 1.20, and hold for a stable ocean world 1.21. Most of my problems can be fixed with just starting a new world and adjusting the settings so the worst part is beginning at the start.
1. The default game is too damn cold at default temperate settings.
2. Food spoilage and hunger rates are a huge obstacle when you're doing story content.
3. Boss fights are more difficult than they need to be.
4. The healing during combat needs more options.
I feel that 7 months or more of snow on the ground is unrealistic. I enjoy a cold winter, but I feel spring and fall seasons don't have enough clarity. Setting the game to "warm" is an ok fix I think, not sure.
I recommend changing the setting to the minimum distances for story locations. On my world I traveled 30k blocks to my destination, and finding out the difficult part was the 2nd boss 10k blocks further away was defeating since my supplies were depleted.
I fully understand that nothing easy feels rewarding, its why I love the progression of this game, but I cant help but feel that even with the best you can do to prepare, the bosses just have too much advantage. I believe that the game needs some balance tweaks allowing players to feel their game time was well spent and most of all fun.
If I can't bandage myself with armor on, than the armor should be the thing damaged, not the player. Wearing steel plate mail armor with 5k durability should keep me from needing bandages while it holds.
In conclusion I want to pinpoint my overall opinion that this game suffers from two halves that don't make a whole. The cottage core, hunter-gather, exploring/building block game doesn't prepare you for the overly difficult story quests properly, and the results is wasted time and progress. I've not lost the fact that this game is still a work in progress and I know many changes are to be expected. Some people are happy to die 10 or 20 times in the course of a boss battle to finally succeed, and others want a winnable challenge on a single life that feels obtainable and rewarding.
I love Vintage story, and I am going to miss playing daily for hours as I wait for 1.21 but I will return hopefully to an ocean world seed more tuned to my skill level and difficulty.