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Pawels

Vintarian
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Everything posted by Pawels

  1. Dear Flare, you were very helpful, since nowhere else I could find information that could direct me closer to identify the reason for crashes. It is a pity that no one from VS Team replied with their take on the issue. I will leave the topic open for now. I will try in the coming week to find a way to play the game and share the outcome. Of course, I am quite positive that your reasoning is correct, which means there is little chace I will succeed. Hopefully someone from the VS Team will also give some input.
  2. Dear @radfast I have seen you posted information regarding performance update. I installed v1.20.12 (stable) and experience the error described in this thread. Is there a possibility you know the solution?
  3. I have installed "OpenCL™, OpenGL®, and Vulkan® Compatibility Pack" but it did not change a thing. I start to believe there is no solution apart from allowing is the settings to change between DirectX and OpenGL. Do you have any other suggestions to make Vintage Story work on this laptop? Or, perhaps there is a different place where I can seek help directly from the dewelopers?
  4. Thank you Flare and Wildforester. I think you are right. I will check if I have the "OpenCL™, OpenGL®, and Vulkan® Compatibility Pack" installed and test if that helps.
  5. Hi everyone! I have searched this forum and others for similar trouble-shooting. I thing I know what is happening but I do not know how to proceed further. I tried to play with low/medium/custom graphic options and smaller world 256kx256k - always with the same random exit to desktop without Vintage Story Crash report. I try to play on Dell Latitude 7455: Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) CPU 3.42 GHz Qualcomm(R) Adreno(TM) X1-85 GPU PC SN740 NVMe WD 1TB 32,0 GB RAM System type: 64-bit, procesor ARM Windows 11 Business Since in the Vintage Story crash logs was nothing I found Windows events overview with Appplication Errors and there I found: 1. Application: Vintagestory.exe CoreCLR Version: 7.0.2024.26716 .NET Version: 7.0.20 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0000005, exception address 00007FF9967ADCB4 2. Nazwa aplikacji powodującej błąd: Vintagestory.exe, wersja: 1.20.12.0, sygnatura czasowa: 0x66470000 Nazwa modułu powodującego błąd: OpenGLOn12.dll, wersja: 0.0.0.0, sygnatura czasowa: 0x68544bd1 Kod wyjątku: 0xc0000005 Przesunięcie błędu: 0x000000000050dcb4 Identyfikator procesu błędu: 0x486C Czas uruchomienia aplikacji powodującej błąd: 0x1DBE3BEFEEC3E02 Faulting ścieżka aplikacji: C:\Users\(I hide the user name)\AppData\Roaming\Vintagestory\Vintagestory.exe Faulting ścieżka modułu: C:\Program Files\WindowsApps\Microsoft.D3DMappingLayers_1.2506.2.0_arm64__8wekyb3d8bbwe\x64\OpenGLOn12.dll Report Id: 65fd30c1-32d2-4938-8d86-9436a97155eb Faulting pełna nazwa pakietu: Faulting identyfikator aplikacji względnej dla pakietu: I reinstalled the game and thought that getting rid of the .NET 7 would help since it always crashes first but I could not start the game with other (never/older) versions. The game seemed more stable though after I reinstalled the .NET... until it crashed in the next hour.
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