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Torvosaure

Vintarian
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Everything posted by Torvosaure

  1. I think the price for trader is to much? so maybe an options to adjust it in the mod? There is also a missing " " between the item given et "should" in the tchat when receiving an item. And maybe adding an option to "lock" crafts and unlock them trough archipelago item (progressive item). Like maybe unlocking clay forming, coal creation and else? (so this may need logic to be sure that it's not locked behind something impossible to obtain in vintage story itself) Cause in my game right now, I'm just playing the game normally cause some friend is not playing right and many of my items is blocked behind it.
  2. I can add the fact that upscale back to 32x32 create an issue for rock with breaking blocks overlays (make it 2 by 2 breaking animation).
  3. No, that's not what I'm saying. When I use the 16x16 texture, some of the clay forming/knapping, etc., uses part of another texture. What I want is a 16x16 texture that doesn't have this issue. When I scale up (without stretching) to 32x32, the pixels is not perfectly aligned to the voxel, creating some parts cropped in the texture.
  4. Okay! Posted here then : https://www.vintagestory.at/forums/topic/18394-knapping-clay-forming-and-smithing-textures-question/
  5. Hi! I'm trying to make a theme pack and I have an issue, I want to make a 16x textures pack but the issue is that I don't know how to fix this when using 16x16 textures for metals (ingot) : If I rescale them to 32x32 (without any interpolation) I'm getting this : So.. anyone know how to make it work properly? More like... how to make theme pack using 16x16 textures properly without the need to scale up (like grass top atlas, clay, ...) for some textures and fix texture position for crafting system like knapping, clayforming and else?
  6. Hi! I'm trying to make a theme pack and I have an issue, I want to make a 16x textures pack but the issue is that I don't know how to fix this when using 16x16 textures for metals (ingot) : If I rescale them to 32x32 (without any interpolation) I'm getting this : So.. anyone know how to make it work properly? More like... how to make theme pack using 16x16 textures properly without the need to scale up (like grass top atlas, clay, ...) for some textures and fix texture position for crafting system like knapping, clayforming and else?
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