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Max Kaladin

Vintarian
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  1. Thanks for the replies. I suspect the temperatures are leading spawns appearing to be seasonal. I have not seen any lately but I’ve also stuck closer to home as well. I’ll. Just have to see.
  2. Do bears and wolves spawn more in the fall? I'm a new player (been playing for a little over a week). From basically the second day to the end of August, I have never seen a bear or wolf near my home. I've ranged a fair distance from my home in several directions and I have seen a few bears and wolves (and died to wolves twice). Then, when September started, I suddenly kept running into bears (or F****** Ninja-Bears, as I call them) near my house. And one wolf. I died at least once from each encounter since they're absolutely silent until it's "ROAR", RED, DEAD (no redemption). One of them was even in a large open plain where I thought I'd have plenty of distance to see and avoid any bears or wolves (and I did, unfortunately, the deer it was chasing led it right to me and I died). Once I know they're there, I can kill them and I have three bear pelts to prove it. My last encounter was after the new patch as well. I can think of three possibilities. The RNG was either kind to me for 6 months (or lulling me into a false sense of security). There is some kind of "noob" grace period for a few months that kept them away from me (but I don't think that's it since I saw two bears on day two and blundered into a wolf that killed me while trying to avoid the bears and in my first abortive world I got killed by a bear on day 2) It's somehow seasonal as September is the first month of Fall (and colors were already changing in August (the hottest month of the year where I live IRL and very much still summer). As a followup, when winter starts do bears disappear (hibernating)?
  3. I think I'm going to stick with it for now. It already benefits from my first abortive world where I died in the dark from something I couldn't see. The main two I saw that I liked are one that marked things on the map when you crouch and one that let you zoom in. I try to avoid ones where the game stops working right if the mod breaks and I can't just remove the mod to fix it.
  4. I've actually been doing that! The one time I found clay was when I had been out cutting reeds. I ended up leaving a spear and shovel (both nearly worn) behind to carry both back. I've got around 35-40 next to my base. When I run mods, those are the kind I try to stick to. I think I'm going to stick with the world for now and see where it goes. I haven't played this game enough to know if things are better or worse than normal. 'm having trouble with things like clay right now but maybe I'll have an easy time with metals because I'm in the middle of the mountains. Who knows. If not, if I have to explore, I have to explore. If I get sick of it, I can start over and see if that's any better. I'm aware that boats are stuck in the body of water they're built in and that's why I wanted an ocean. :). It's a good point there isn't much reason to build a ship -- at least not yet. Maybe they'll add stuff in the future and there will be reason to restart. Similarly with things like rivers. I've noticed that there is a mod for that. Maybe that will be vanilla someday.
  5. That makes sense. No idea what a "translocator" is but I suspect I'll find out. Thank you.
  6. Thank you! I knew about Q. I will try X but I was hoping for something to just empty my hand. Oh well. Well, it's good to know that there might be an ocean out there but I suspect it might be very far away. I have no idea how terrain generation works here. Is it likely that if I do go downhill until I reach 0 I'll find one or is it more random than that? Not on top of a mountain, just between two of them. I suppose it will be fine except for the relative lack of things like clay and reeds nearby. I admit I'm curious about where the local conditions stand next to other regions in the world. It does for nearby terrain but further off it says 1. Apparently Never S. Johnsen has noticed the same thing. No mods. The guy I was watching on YouTube had a couple I'm tempted to try but I am always hesitant to do that because mods have a tendency to stop working with new updates or fall out of support. I've done better here than I did with my first world ( though I benefitted from lessons there) so I don't think it's unmanageable either. I'm just worried there is some "trap" where I'll be missing something vital down the line. I keep going back and forth on whether I should restart again. On the one hand, I'd like easier access to resources and an ocean (if I can get one near enough to spawn to make building a boat later viable), but on the other I admit I'm curious how this world will work out and I'm not sure how practical ocean access is anyway. I'm not sure there is anywhere to sail to other than just sightseeing. Thank you for the detailed reply.
  7. I hope this is the right spot to ask this. I saw someone playing this game on YouTube and wanted to give it a try. After playing a world for an hour or two, I started a new world with lessons learned. I created my world with the baseline settings except for a few changes based on a couple of YouTube videos I saw. I turned off class specific recipes since I’m playing solo, I turned on color map and I changed some setting about not needing glue to pick up clutter or something like that. Question 1: Is there a key to empty your hand? I ask because inventory is at a premium and I’ve been trying to keep an empty slot so I can do things like pick berries without having to pick the slot that already has berries in it, but that empty slot tends to fill up when I pick up a tool or something. Question 2: Given that I used the baseline settings and that appears to be a 97.5% land cover, does that mean I won’t have oceans? Since creating my world, I have learned that there are sailboats in the game and I suspect I’ll never get to use them. Question 3: How do I get a baseline for where I’m at? The “feel” I get for the area I spawned in is that it’s some sort of high altitude plateau given that I spawned on a mountain, I’ve got mountains on two sides and rugged terrain in every direction I go in, plus few trees, only one tiny pond, it seems windy and the temperature was hovering just above 0C the first day or two I was there. Plus, I think I saw some sort of snowflakes those first few days, though I’m not sure that’s possible in the game. How can I tell what altitude I’m at? I can see the Y coordinate for the area I’m in is around 110-120 with the mountain I spawned on being around 160. But I have no frame of reference to know if that's high or not. How can I tell what “latitude” I’m at or biome I'm in? I presume I’m supposed to be in a temperate environment, but I’m not sure. I’m kind of worried about what will happen when winter comes. Am I going to experience more brutal winters than “normal”? Will I be buried under snow? (Does snow accumulation even happen in this game?) Question 4: Related to question 3, how can I find clay more easily? I gather that this is a common question, so sorry for asking again. I’ve read that it needs a wet environment and warm enough temperatures. I’ve had plenty of rain but there is little standing water and the only clay I found was fairly far away when I was at what I think was a lower altitude with more standing water. I suspect I’m at a higher altitude where I won’t be able to find any clay without significant travel. I've noticed some discolorations on the map where I've found peat but I don't see anything different about the one spot I found clay. And I suspect I'm going to need a lot of it (for storage pots, if nothing else). Question 5: Somewhat related is how does the coordinate system work? My understanding is that the middle number is the Y coordinate and that's altitude. I've been hovering over the map to try to judge altitude but at some point the Y seems to change to "1" even when I'm hovering over terrain I've already explored. Is that intended or am I doing something wrong? I suppose the general direction I’m going is whether I got a bad spawn or not. I’ve found myself making numerous trips fairly far afield to gather things like cattails and clay. I kind off suspect the intended newbie experience isn’t quite what I’m getting. I'm afraid I'm going to be missing something vital were I'm at or be subject to much harsher weather than I'm "supposed to" be exposed to. For those who are interested: I spawned on top of a mountain. Much of the map was white with some valleys, all the rock below me was granite and it was very steep. I got down, built a shelter, got some food, waited out the night, headed for lower ground trying to find a decent place to settle and promptly died to a wolf while dodging two bears. Spawned back at the mountain in a slightly different place where it was even harder to get down and only in a completely different direction from my little shelter. I discovered a traded and some ruins in what appears to be a fairly large alpine meadow or something. Few trees (save for one small forest near one of the exits to the plateau), only one little pond and a hot spring, fairly flat but mountains in multiple directions and several stone spires of some sort (not ruins) in the valley. Seems windy too. I took over a larger ruin for a base by filling in holes and making a ceiling with dirt blocks and I’ve been able to start establishing myself. I do like that I can see a fair distance. Also, I have seen no bears or wolves on this plateau and I see that as a plus. I have to go farther afield for that. I do see other game, like rabbits, raccoons, chickens and the occasional deer or goat. I've made several trips searching for things like reeds and clay. Every direction I've gone in, I seem to run into rough terrain with little winding canyons that seem to go down in altitude. As I go, I seem to start encountering more water, more trees and more dangerous animals. I see one direction that appears to have more plateau separated from this one by some low hills but I have not gone there yet. I've gotten myself somewhat established here. Enough so that I'm starting to think about establishing a garden or something.
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