Jump to content

ClockworkzAI

Vintarian
  • Posts

    6
  • Joined

  • Last visited

Posts posted by ClockworkzAI

  1. 7 hours ago, Dirty_Wizard said:

    This is actually a great idea, the loss could be increased the more food you stockpile, as when you hit a certain amount the game becomes kind of too easy. Punish the player for stockpiling too much. Would need to place traps and poison to mitigate it. Maybe a cat mob or something. 

    Cats would awesome, Rats can be attracted by dead animals and rot, so you have to clean up after yourself to make sure you don't attract these creatures.

  2. Like how many pets exist in this world by years of training for example:

    pigs can find mushrooms and a new item called truffles.

    Hare can be trained to help find crops for you.

    Wolves if tamed by feeding a cub from young can be trusted only after the 3rd generation can track wildlife for you by have a piece of scen you have gather from the animal.

    Bear is mountable and can attack also, can only tamed by stealing a cub and takes a lot of meat to be even not killed you and killed front hunger

    New animals:

    Camels is the only animal that does not slowed down and die easily in the dessert.

    Insects like ants and flies gets attracted to dead animals 

    Eagles can trackplayers and animals from the sky it can not see anything underneath cover and pin it to your map.(i know unrealistic, but fun) 

    Capture birds can sing song in cage can also indicate if there is coal mine, explode if using torches, not lanterns

    camondo dragons or snakes that gives you poison arrows by hunting with bow much eieser but will have a percentage of the meat being unable to be usable.

    Verdict

    I still want to make the game challenging don't want have pet and everything is easier. I just want to make one thing easier. Also any other pets will be cool!!

  3. So my idea is that when you want to learn a new fighting move for your sword dagger or bow to use you have to train onto a dummy or target first. When activating training mode you have to mimic the patterns like osu to learn the move. After a number of correct trails your percentage will show how good you are doing on that move. If it is pass 90 percent you have fully learn this move and can activate any time on a button of your chosen.  becouse it's muscle memory at this point for the character.

    Ps the osu training bit will mimic the fighting style to be more immersive 

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.