Hi! I was wondering if cellars could be used for farming in hot climates?
I'm not sure if that has been considered before, I wasn't able to find any existing topics on the forum.
By intentionally making a cellar with a low cooling score, temperatures in a cellar can be kept far above 10°C so they won't suffer growth speed penalties. A score of 0.375 would be perfect for the max temperature of 40°C, making the cellar's max temperature just below 27°C, perfect for all crops. As long as the outside temperature doesn't reach below 13°C, the cellar won't go below 10°C.
I'm not sure how possible it is to intentionally build a cellar with that low of a score, but it doesn't have to be that low for this to work. A score of 0.6 would still work if temperatures don't go below 17°C, for example.
Artificial light is valid for crop growth without affecting cellar scores, so light levels wouldn't be an issue either.
Apologies if this is already a known method or if I looked straight past topics/wiki pages mentioning this already. Or if this would be considered "exploiting a cellar's properties".
Or am I missing something here that would invalidate this concept entirely? I haven't actually tested it myself.