I'm not using standard world gen if it matters
{
"gameMode": "survival",
"playerlives": "-1",
"startingClimate": "temperate",
"spawnRadius": "50",
"graceTimer": "0",
"deathPunishment": "drop",
"droppedItemsTimer": "600",
"seasons": "enabled",
"daysPerMonth": "9",
"harshWinters": "true",
"blockGravity": "sandgravelsoil",
"caveIns": "on",
"allowFallingBlocks": true,
"allowFireSpread": true,
"lightningFires": true,
"allowUndergroundFarming": false,
"noLiquidSourceTransport": false,
"playerHealthPoints": "15",
"playerHealthRegenSpeed": "1",
"playerHungerSpeed": "1",
"lungCapacity": "60000",
"bodyTemperatureResistance": "0",
"playerMoveSpeed": "1.5",
"creatureHostility": "aggressive",
"creatureStrength": "1",
"creatureSwimSpeed": "1.5",
"foodSpoilSpeed": "1",
"saplingGrowthRate": "1",
"toolDurability": "1",
"toolMiningSpeed": "1",
"propickNodeSearchRadius": "6",
"microblockChiseling": "all",
"allowCoordinateHud": true,
"allowMap": true,
"colorAccurateWorldmap": true,
"loreContent": true,
"clutterObtainable": "ifrepaired",
"temporalStability": true,
"temporalStorms": "sometimes",
"tempstormDurationMul": "1",
"temporalRifts": "visible",
"temporalGearRespawnUses": "20",
"temporalStormSleeping": "0",
"worldClimate": "realistic",
"landcover": "0.7",
"oceanscale": "2",
"upheavelCommonness": "0.3",
"geologicActivity": "0.05",
"landformScale": "1.0",
"worldWidth": "1024000",
"worldLength": "1024000",
"worldEdge": "traversable",
"polarEquatorDistance": "100000",
"storyStructuresDistScaling": "1",
"globalTemperature": "1",
"globalPrecipitation": "1",
"globalForestation": "0",
"globalDepositSpawnRate": "1",
"surfaceCopperDeposits": "0.12",
"surfaceTinDeposits": "0.014",
"snowAccum": "true",
"allowLandClaiming": true,
"classExclusiveRecipes": true,
"auctionHouse": true,
"playstyle": "surviveandbuild",
"worldHeight": 256
}