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Devilofether

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Everything posted by Devilofether

  1. There is a lot of time spent sitting in one spot if you are crafting, seats would be perfect for that. Maybe seats have the additional functionality of being able to access all the inventories around you
  2. Question, isn't cob a soil, which has sideways instability? I don't think that can be a good substitute for a wall, other than that, these are all great ideas!
  3. I currently think the stone age is quite barren at times; considering this will be new player's first impression of the game, I think improvements and streamlining is justified. 1. primitive fences / walls / gates / roofs: It is very difficult to find sufficient building materials in the stone age, especially if you like to play with sideways instability turned on. Realistically anyone with the patience and know-how could construct a lean-to shelter if nothing else using large sticks and branches, logically you can make simple buildings as well. It is also incredibly frustrating to lose early crops to critters when food is so scarce, so fences are a must at the very least. Here is the perfect example of a stone-age building: https://www.youtube.com/watch?v=qQTVuRrZO8w&ab_channel=PrimitiveTechnology. I imagine the primative shapes will be made primarily of sticks and grass. 1.5. Wattle and daub: direct upgrade to the previous suggestion 2. Clay "buckets": we already have clay jars and urns; and clay is already more airtight than wood typically is, so why not make urns that can carry water source blocks
  4. I am a first time player on the latest full release and I just started a new world, and I can't seem to access my inventory or crafting because my cursor won't leave the centre of the screen in camera mode.
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