Zvoy
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Posts posted by Zvoy
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Hi hoping I can get some input on my issue here, just got the game and I'll provide my specs.
Intel Core i7
16GB of RAM
GTX 1080
On Windows 10
From browsing through a bit of the forums it seems like Windows itself may cause an issue but I'm no guru on this stuff. But I start the game and my CPU and Memory is fine but my GPU goes to 100% usage but the temp doesn't rise at all, which is good, but the FPS can barely manage to get above 40 on Low and according to the game barely gets above 15 on High. I'm wondering if I'm just missing something obvious or if there is an issue on my end
GPU at 100%
in Discussion
Posted
Just tried to launch the game and crashed here is the log:
Running on 64 bit Windows with 16 GB RAM
Game Version: v1.16.5 (Stable)
Loaded Mods: game@1.16.5, creative@1.16.5, survival@1.16.5
8/10/2022 7:26:57 PM: Critical error occurred
System.Exception: EndOfStreamException thrown while reading entity, you might be able to recover your savegame through repair mode ---> System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.MemoryStream.InternalReadInt32()
at Vintagestory.API.Common.EntityControls.FromBytes(BinaryReader reader, Boolean ignoreData)
at Vintagestory.API.Common.EntityAgent.FromBytes(BinaryReader reader, Boolean forClient)
--- End of inner exception stack trace ---
at Vintagestory.API.Common.EntityAgent.FromBytes(BinaryReader reader, Boolean forClient)
at Vintagestory.API.Common.EntityPlayer.FromBytes(BinaryReader reader, Boolean forClient)
at Vintagestory.Client.NoObf.ClientSystemEntities.createOrUpdateEntityFromPacket(_c4zW6iXC6q7Xom9edSwgw3G8Alm entitypacket, ClientMain game, Boolean addToLoadQueue)
at Vintagestory.Client.NoObf.ClientSystemEntities.HandleEntityLoadedPacket(_m4CVIcO3UJPLI62MuOxE8163nQH serverpacket)
at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
at _esGsESICkihAc8ShXuIoQwZFwP4._lPY9uZeagiMGC6tvSE11dF7naaz(Single )
at _8UC8FAMhwKY89IbtSRDjsNSApPJ._KbwUAfxjCHyIG0aK445AAA9FHl5(Single )
at _8UC8FAMhwKY89IbtSRDjsNSApPJ._R0wAt2N0TpONMxGD0HJG3bDrRcI(Single )
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479
at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
at _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._vvUTh6X5xLRNnjtX2xSE7z8yMeh(_SUsdg1ytavxaRcNNkhfDrODGhGP , String[] )
at _yA4PJazdKq1OMm8H6js6v5AhQB._vvUTh6X5xLRNnjtX2xSE7z8yMeh(ThreadStart )
-------------------------------
System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.MemoryStream.InternalReadInt32()
at Vintagestory.API.Common.EntityControls.FromBytes(BinaryReader reader, Boolean ignoreData)
at Vintagestory.API.Common.EntityAgent.FromBytes(BinaryReader reader, Boolean forClient)
-------------------------------
Event Log entries containing Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 8/10/2022 6:21:29 PM, Site = , Source = Application Hang, Message = The program Vintagestory.exe version 1.16.5.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel.
Process ID: 24ac
Start Time: 01d8ad063ca8917f
Termination Time: 20161
Application Path: D:\Program Files (x27)\Vintagestory\Vintagestory.exe
Report Id: 7a526f40-6bcb-48bc-bf1b-163311ce28ba
Faulting package full name:
Faulting package-relative application ID:
Hang type: Unknown
}
--------------
{ TimeGenerated = 8/10/2022 6:12:09 PM, Site = , Source = Application Hang, Message = The program Vintagestory.exe version 1.16.5.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel.
Process ID: 3824
Start Time: 01d8ad05ef0817a0
Termination Time: 55
Application Path: D:\Program Files (x27)\Vintagestory\Vintagestory.exe
Report Id: 633b8a61-c777-42e3-8333-f596bef298da
Faulting package full name:
Faulting package-relative application ID:
Hang type: Unknown
}
--------------
{ TimeGenerated = 8/10/2022 2:49:53 AM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1169322480264892805, type 5
Event Name: RADAR_PRE_LEAK_64
Response: Not available
Cab Id: 0
Problem signature:
P1: Vintagestory.exe
P2: 1.16.5.0
P3: 10.0.19043.2.0.0
P4:
P5:
P6:
P7:
P8:
P9:
P10:
Attached files:
\\?\C:\Users\James\AppData\Local\Temp\RDR224A.tmp\empty.txt
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER225A.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER225B.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER2282.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER22C2.tmp.txt
These files may be available here:
Analysis symbol:
Rechecking for solution: 0
Report Id: f1126470-20f3-4b6f-b8eb-6ab3dd941614
Report Status: 268435456
Hashed bucket: 66b2146b18168122903a4499b8115185
Cab Guid: 0 }