Jump to content

Maethius

Vintarian
  • Posts

    66
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Maethius's Achievements

Copper Caster

Copper Caster (5/9)

51

Reputation

  1. Perhaps it would be a use for the green glow items you find around the world (Ruined Cache, Temporal Gears) to make a dye that glows in the dark as well?
  2. Ever had that problem of chucking spears at your prey to take it down and losing one in the tall grass? Ever find yourself mowing down grass, thatch, flowers, ferns, bushes, and even whole trees trying to find your spear? Your STEEL-headed spear?! (Ever switch to creative mode to fly around where you hit that moose the first time just so you can see the area from above to find it?) Perhaps it would help if you could craft a streamer! A simple strip of brightly colored cloth that hangs from the butt of your spear (maybe even flutters playfully in the breeze) that makes it easier to find your weapon? A similar solution could be made for arrow; not a streamer, but perhaps brightly colored feathers? What think you, Vintarians?
  3. I made a special building for the process and kinda overdid it... 6 fires going at once! I'm out of sulfur, though, and only found my first batch by total accident.
  4. Now we need something to fill out those last few inventory slots....
  5. I got it! Thanks to the notes painstakenly recorded here: YOINK! I was close: in the pot, it must be 3L-3L-3chromium-3chromium Got my first Sturdy Leather! ... 1043 to go....
  6. Thank for the reply. My chains look okay, but not great. Since I am chiseling them out of iron blocks, and I only have so many of those, I was hoping for something less... expensive!
  7. Finally found chromite and sulfur so I started the process in my new kettle killer room. Making sulfuric acid was easy (although I couldn't find anywhere that mentions it only takes 4/5 pieces of firewood to cook it up), now I'm kind of stuck. I have several cooking pots filled with acid, and I have jugs on hand to split it into 3L batches, but the next instruction is simply, "add 3 chromite to each 3L batch" ... but I can't figure out HOW to do that. I tried placing the acid in a pot 1L-1L-1L-3chromite but that won't work. You can't add anything to a jug filled with 3L of acid. Does the instruction mean to add 3 chromite to the 3 batches = 1L-1L-1L-1Chromite = 1 CS? Any help would be greatly appreciated!
  8. I know this question crops up from time to time, but a search of the forums didn't yield a result, so here we are... Is there a way to hang lanterns and chandeliers on chains? I think I've been playing since 1.14.5 or some-such, and chandeliers and chains have been around at least that long, but I've never been able to hang anything on chains. My solution is quite expensive in a strictly survival game: Create an iron block, hang it from a chain, stick a light source on the bottom of the block, then chisel it into a chain. For a large structure lit with many hanging lanterns or chandeliers, copy/paste a dozen times using Chisel Tools. Is a solution for this feature on the docket, or did I miss it being fixed somewhere?
  9. Having dealt with a lot of crashes and bugs that required restarting my game with mods off and then re-introducing them one or a few at a time, I thought this would be an excellent function that would be easy to add to the game. In Mod Manager, have a checkbox that simply reads, "Disable All Mods." If you need a fresh start for some reason, click it, and boot up your world as vanilla. Of course there could also be a "Enable All Mods" option as well. Further, it might be a good feature if you want to create a new, unmodded world alongside your existing, modded worlds. Click, "Disable" then "Create New World" automatically in vanilla mode. Just a thought.
  10. The mod gives you a 50/50 chance of recovering a voxel as a nugget of metal. You can re-smelt 20 of them into an ingot as well, I believe (iron requires using the bloomery). Now, it does the same for steel, but I believe you cannot recombine steel nuggets because... well... they don't melt! I admit to using a cheat for these; I enter Creative mode and give myself a steel ingot for every 20 steel nuggets I collect.
  11. NicILass has been generously working with me on the issue. He is certain the generation problem was caused by vanilla game version changes between the time the University was added to the map and the time I actually traveled there to find it. Further, there was another update between the time I opened the inquiry into the generation and attempted to regenerate the chunks, which altered the landscape. Sadly, within 200 blocks of that underwater generation there is a perfectly suited region where it could have appeared without incident.
  12. I'm guessing that's a "no" huh?
  13. I've got a University (BetterRuins mod) that generated at the bottom of an ocean trench! I want to remove the megastructure and restore the chunks that it occupies, and then regenerate the University to a nice, broad plane not far away so that I can explore it. I know the /wgen regn <x> command and used it before, so I tried it on the University. ... Well, it filled in the ocean trench with a flat plain but the entire University stayed! Now it's refilled with monsters but also with DIRT instead of water! Anyone know how to fix that one?
  14. Went into a BetterRuins location (Forlorn Bastion/Dungeon) and you can see fine on the first level or so... then everything vanishes into black fog. I was standing 6 blocks away from a chandelier I placed on a low ceiling and could barely see it.
  15. Well, it seems in my version of WE there is no "structure" subcommand. Checked the list through a few times, typed it manually a few... just doesn't seem to be there.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.