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Marc Czujonnek

Vintarian
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Wolf Bait

Wolf Bait (1/9)

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  1. I play on my own server for a some days now after a night the server crashed every time when i got out of my house. It sems to be a problem withe the spawn of a creature but i dont kow. can someone help me pls 5.3.2025 16:10:30 [Notification] A client reconnected, resuming game calendar. 5.3.2025 16:10:37 [Warning] Error when testing to spawn entity shiver-tainted at position X=512421,Y=56,Z=512257, can report to dev team but otherwise should do no harm. 5.3.2025 16:10:37 [Error] Exception: Object reference not set to an instance of an object. at Vintagestory.API.Common.Entities.BaseSpawnConditions.CanSpawnInside(Block testBlock) in VintagestoryApi\Common\Entity\SpawnConditions.cs:line 412 at Vintagestory.Server.ServerSystemEntitySpawner.CanSpawnAt(EntityProperties type, Vec3i spawnPosition, RuntimeSpawnConditions sc, IWorldChunk[] chunkCol) in VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 438 5.3.2025 16:11:45 [Error] Failed deserializing a map chunk. Not in repair mode, will exit. 5.3.2025 16:11:45 [Fatal] Caught unhandled exception in thread 'chunkdbthread'. Shutting down server. 5.3.2025 16:11:45 [Error] Exception: The key already existed in the dictionary. at System.Collections.Concurrent.ConcurrentDictionary`2.System.Collections.Generic.IDictionary<TKey,TValue>.Add(TKey key, TValue value) at System.Collections.Concurrent.ConcurrentDictionary`2.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(KeyValuePair`2 keyValuePair) at proto_64(Object, ProtoReader) at ProtoBuf.Meta.RuntimeTypeModel.Deserialize(Int32 key, Object value, ProtoReader source) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at Vintagestory.Server.ServerMapChunk.FromBytes(Byte[] serializedChunk) at Vintagestory.Server.ServerSystemSupplyChunks.TryLoadMapChunk(Int32 chunkX, Int32 chunkZ, ServerMapRegion forRegion) at Vintagestory.Server.ServerSystemSupplyChunks.loadOrGenerateChunkColumn_OnChunkThread(ChunkColumnLoadRequest chunkRequest, Int32 stage) at Vintagestory.Server.ServerSystemSupplyChunks.tryLoadOrGenerateChunkColumnsInQueue() at Vintagestory.Server.ServerSystemSupplyChunks.OnSeparateThreadTick() at Vintagestory.Server.ServerThread.Process() 5.3.2025 16:11:45 [Notification] Last player disconnected, compacting large object heap... 5.3.2025 16:11:47 [Notification] UDP: client disconnected Damager1207 5.3.2025 16:11:47 [Event] Player Damager1207 got removed. Reason: Server shutting down - Exception during Process 5.3.2025 16:11:47 [Notification] Server stop requested, begin shutdown sequence. Stop reason: Exception during Process 5.3.2025 16:11:47 [Event] Something went awry...please check the program logs... (Exception during Process) 5.3.2025 16:11:47 [Notification] Server ticking has been suspended 5.3.2025 16:11:47 [Notification] Entering runphase Shutdown 5.3.2025 16:11:47 [Notification] Defragmented listener lists 5.3.2025 16:11:47 [Event] Mods and systems notified, now saving everything... 5.3.2025 16:11:47 [Event] It pauses. 5.3.2025 16:11:47 [Event] One last gaze... 5.3.2025 16:11:47 [Event] Saved player world data... 5.3.2025 16:11:50 [Event] Saved map regions... 5.3.2025 16:11:50 [Event] Then all goes quiet... 5.3.2025 16:11:54 [Event] Saved map chunks... 5.3.2025 16:11:54 [Event] The waters recede... 5.3.2025 16:11:56 [Event] Saved loaded chunks... 5.3.2025 16:11:56 [Event] The mountains fade... 5.3.2025 16:11:56 [Event] The dark settles in. 5.3.2025 16:11:56 [Event] Saved generating chunks... 5.3.2025 16:11:56 [Event] Saved savegamedata...2 5.3.2025 16:11:56 [Event] World saved! Saved 226 chunks, 473 mapchunks, 42 mapregions. 5.3.2025 16:11:56 [Event] It sighs... 5.3.2025 16:11:56 [Event] Shutting down 6 server threads... 5.3.2025 16:11:56 [Event] Killed console thread 5.3.2025 16:11:56 [Event] Alone again... 5.3.2025 16:11:57 [Event] All threads gracefully shut down 5.3.2025 16:11:57 [Event] Time to rest. 5.3.2025 16:11:57 [Event] Doing last tick... 5.3.2025 16:11:57 [Event] Stopped the server!
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