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John Wilson

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Posts posted by John Wilson

  1. On 4/5/2020 at 12:10 PM, xCr0sS said:

    This mod will crash the client. Pls update.

    My world crashes when loading with orascope installed.

    When I then uninstall orasccope my server based world says it can't start because it needs orascope.

    My world starts fine in single player with orascope mod removed.

    Running on 64 bit Windows with 32 GB RAM
    Version: v1.12.11 (Stable)5/05/2020 10:16:04 AM: Critical error occurred
    System.ArgumentOutOfRangeException: The UTC time represented when the offset is applied must be between year 0 and 10,000.
    Parameter name: offset
       at System.DateTimeOffset.ValidateDate(DateTime dateTime, TimeSpan offset)
       at System.DateTimeOffset..ctor(DateTime dateTime)
       at Orascope.OreSpotMapLayer.OnViewChangedClient(List`1 nowVisible, List`1 nowHidden)
       at Vintagestory.GameContent.WorldMapManager.onViewChangedClient(List`1 nowVisible, List`1 nowHidden)
       at Vintagestory.GameContent.GuiElementMap.EnsureMapFullyLoaded()
       at Vintagestory.GameContent.GuiDialogWorldMap.ComposeDialog()
       at Vintagestory.GameContent.WorldMapManager.ToggleMap(EnumDialogType asType)
       at Vintagestory.GameContent.WorldMapManager.OnLvlFinalize()
       at Vintagestory.API.Common.Action.Invoke()
       at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleLevelFinalize(_FWsbf8vJdTSNh7GxC1oaO3PfUtN packet)
       at _12aioOzLogzcJMHhplAX1ctUKPP._gZJf2GOkTz39Q4AUiGcV6ZznQpc(Single )
       at _WWvNFDddiULKjazBr1Do6HNsj2W._nCbUNFMV39KrF8Qv0ewqWh6HCUi(Single )
       at _TjqHBJw2IYSAlyXCQYRZyDjXkjs._f3BqvaJbeJjUlO1Vz6UZg7yIMVf(Single )
       at _TjqHBJw2IYSAlyXCQYRZyDjXkjs._cEEYga8RkvUZyLxVZDIQqvmAaRE(Single )
       at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
       at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
       at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
       at OpenTK.GameWindow.DispatchRenderFrame()
       at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
       at _KhgOJjJMqvBmMftdPC9NuNGCr2l._KJdbFdyRyPI3RBGfknJMDw7qv3g(_z0CXJGPbPfszOCyrvlmbpR4Uq8q , String[] )
       at _W7oHr1XmopiBCmRiVK2Gh8gGNEX._KJdbFdyRyPI3RBGfknJMDw7qv3g(ThreadStart )
    -------------------------------

    Event Log, last 3 entries
    ==================================
    { TimeGenerated = 5/03/2020 9:42:55 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe
    Framework Version: v4.0.30319
    Description: The process was terminated due to an unhandled exception.
    Exception Info: System.OutOfMemoryException
       at System.Collections.Generic.List`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].set_Capacity(Int32)
       at System.Collections.Generic.List`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].EnsureCapacity(Int32)
       at System.Collections.Generic.List`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Add(System.__Canon)
       at Vintagestory.Common.EventManager.AddDelayedCallback(Vintagestory.API.Common.Action`1<Single>, Int64)
       at Vintagestory.GameContent.GuiDialogCarcassContents.OnFinalizeFrame(Single)
       at _nkj6TxKjUkBPSD6HiKFovOSVPde._MOR35FMyMagayKilNMdhpp6C1dx(Single)
       at _tDavWJfQrRbpEq90WDGOFbBqAi._dAesM6beClbdd4CFX1IrAkE1v7l(Vintagestory.API.Client.EnumRenderStage, Single)
       at _agCrrPwsaFEH7GCYZOv9UCeplUn._dAesM6beClbdd4CFX1IrAkE1v7l(Vintagestory.API.Client.EnumRenderStage, Single)
       at _agCrrPwsaFEH7GCYZOv9UCeplUn._GaCPSoEltAhr0MNYQAI2FFgyiZF(Single)
       at _jE77uYxeb3RgrEoZN3zeFVcFSvY._GaCPSoEltAhr0MNYQAI2FFgyiZF(Single)
       at _s1ZN3AcHsv8ftfOdes2ydgx56tc._Qeolo25LnVKB1fA69Gf1xG8qV6B(Single)
       at _s1ZN3AcHsv8ftfOdes2ydgx56tc._A7o9Stte2OoNlZnkWex51RdkvId(Single)
       at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(System.Object, OpenTK.FrameEventArgs)
       at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon)
       at OpenTK.GameWindow.RaiseRenderFrame(Double, Double ByRef)
       at OpenTK.GameWindow.DispatchRenderFrame()
       at OpenTK.GameWindow.Run(Double, Double)
       at _vS0F2AxmAfxtmtcFjliNs8L1sCA._ruB6ageyi08Ca9NBU5ayU5HDOYJ(_OEfDUVVQOSZOxAb61QXkxtnpVnM, System.String[])
       at _nbMCo3URaUOC7oNdt6Vqm1hjoLw._ruB6ageyi08Ca9NBU5ayU5HDOYJ(System.Threading.ThreadStart)

     }

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