This is a design of the sword specialized in killing scrap-and-flesh creatures, the Falx.
I like that it has engravings on the hilt and on the skeleton that holds the steel blade, and the fact that it’s made of gold makes it look really good. Anyway, this weapon is just part of something bigger I’m working on.
Here’s how I see the enemies in the game, without any scrap on them since this is just the base. Once I know them better by heart, I’ll start adding rust and scrap embedded between their skin and bones.
I like the idea of thinking of Hebrew as the language of the game, because it fits the aesthetic a lot. Even if it’s not actually the case, in my mental lore it is, so I’ll include it in some of the drawings.
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