Here’s how I see the enemies in the game, without any scrap on them since this is just the base. Once I know them better by heart, I’ll start adding rust and scrap embedded between their skin and bones.
I like the idea of thinking of Hebrew as the language of the game, because it fits the aesthetic a lot. Even if it’s not actually the case, in my mental lore it is, so I’ll include it in some of the drawings.
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