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  • 1.20.8-rc.2 + stable + 1.20.9: Mob spawn balancing, Item disappearing fix


    Dear Extraordinary Survivalists 
    v1.20.8-rc.2, an unstable release, can now be downloaded through the account manager.

    [Edit 4/22/25:] Also today released 1.20.9 stable with the following changes:
    - Tweak: Increased illumination levels of block light, from torches etc. (only client side visual effect, does not alter mob spawn)
    - Fixed: Mobs spawning where they shouldn't
    - Fixed: Error log spam when player was wearing a night vision helmet outside loaded chunks
    - Fixed: Command .debug wireframe landclaim was for some players showing claimed areas with the wrong offset
    - Fixed: Sling not affected by the ranged weapons damage character traits

    [Edit 4/20/25:] Now released as 1.20.8 stable including all the changes in 1.20.8-rc.1 and 1.20.8-rc.2 and the following additional changes :
    - Tweak: Update trader buying/selling lists, update community translations
    - Fixed: Mitigate rare crash in wind particles system
    - Fixed: One observed instance where the server was running out of memory when the Resonance Archives were generated with world height customised to a lower value than default

     

    2025-04-14_11-57-59.thumb.png.60218cc9d67d00b7509ade7f3d841c10.png
    Screenshot by Saatgut93, shared on #screenshots on Discord

    Game updates  (in 1.20.8-rc.2)

    • Tweak: Added to Tamed Mountable Animals guide, tame elk currently only obtainable from trader
    • Tweak: In Handbook and item descriptions, add some mention of "elk" to most tamed-elk riding gear, for searchability
    • Tweak: Players in creative mode with privilege "commandplayer" can now access locked chests
    • Fixed: Rift weather stuck at very high forever (since 1.20.8-rc.1)
    • Fixed: Mobs able to spawn near light sources outside of storms with normal self stability (since 1.20.8-rc.1)
    • Fixed: Complete item loss from shift clicking away items into a chest in certain circumstances
    • Fixed: Attempt to fix occasional issue with chest and other inventories not closing server-side
    • Fixed: Soybeans and cured fish in meals were not being drawn
    • Fixed: Prevent error log spam caused by hopper trying to push a crock into a chest that already contains a crock [Detail: disabled the meal serve into container mechanic when it has EnumMergePriority.AutoMerge which is used by hoppers shift left click and ground pick, in any of those this should be disabled]
    • Fixed: Rare ghost items when serving meals from pots in the inventory
    • Fixed: Resonance Archives lighting sometimes off when it should be on
    • Fixed: In other dimensions, chisel add material and other tool mode changes didn't work
    • Fixed: In other dimensions, could be incorrect entity AI targeting
    • Fixed: Shiver and Bowtorn corpse harvesting range different from different angles
    • Like 47
    • Wolf Bait 6
    • Cookie time 5
    • Confused 1
    • Amazing! 5
    • Thanks 4
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