Jump to content

Tyron

VS Team (Lead)
  • Posts

    1,630
  • Joined

  • Last visited

  • Days Won

    402

Tyron last won the day on September 14

Tyron had the most liked content!

About Tyron

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Tyron's Achievements

Steel Worker

Steel Worker (8/8)

1.3k

Reputation

3

Community Answers

  1. Tyron

    Multiplayer survey

    On a server where players are very active, and thus food spoils faster, I would assume the likelihood of salt being found is a lot higher too. And cheese. But yea, cured meat last like 12 years or so.
  2. Tyron

    Multiplayer survey

    There's food items that can last many in-game years. Those should greatly mitigate loosing all your food each day.
  3. Dear Community v1.15.4, a stable release, can now be downloaded through the account manager. [Edit:] Also released 1.15.5 to fix a newly introduced crash with chiseled blocks This update is an attempt to fix an issue where stacks of items seemingly disappear when Shift+Left clicked away in Multiplayer. There is a small chance it is fixed, otherwise, right after it happens, please upload us your client and server log files on our issue tracker I believe I also manged to drastically reduce rendering and chunk loading overhead for chiseled blocks. Around Dampus & Aledarks base on Aura Fury I saw a reduction of 40% scene rendering cost, and 15% reduced chunk loading times. Epic build by Dampus on AuraFury Game updates Changes since 1.15.4-rc.1 Bugs introduced in 1.15.4-rc.1 Fixed: Invisible windmill blades Fixed: Large gear loading issue Re-enabled shift click away of items from hotbar to creative inventory Tweak: Made Seasonal tracks again a bit more common Tweak: Chiseled blocks optimizations: Reduced rendering cost by 10-40%, reduced loading time by 10-15% Fixed: Putting liquids from creative inventory into barrels did not sync to other players Fixed: Mixed cheese pies crashing the game Fixed: Placing a helve hammer did not sync to other players Fixed: A bit to much shadows in some cases, despite dark clouds and intense rain Fixed: Pie placing itemstack desync issues and able to bake incomplete pie Chances in 1.15.4-rc.1 Tweak: Branches in branchy leaves now more visible Tweak: Doubled seed drop chance for ebony and purpleheart Tweak: Roughly doubled redwood seed drop rate, but increased the time for it to grow to a mature tree by a factor of 5 Tweak: Flipping between creative/survival mode now resets the picking range as one would expect Tweak: Seasonal tracks should now play more often Tweak: Burned up containers now drop all their contents Tweak: Entities getting in contact with fire will now also ignite, including dropped items (duh!) Tweak: Added "/debug heldtemp [temperature]" to set the temperature of a held item Tweak: Added copies of dormitory, archives and workshop to worldgen, containing the new 1.15 tapestries Fixed: Redwood and crimson king maple in planters not swaying in the wind Fixed: Wrong shading on the leaves of trees in planters Fixed: Wrong worldmap season tinting in the southern hemisphere Fixed: Oillamp placement/breaking oddities. Now needs some time to break but can right click pickup as well now Fixed: Traders not buying clothes Fixed: Empty space in the block info hud Fixed: Snow coverage issues on some blocks especially with fences and chiseled blocks Fixed: Sneaking made players fall off if they were in cramped spaces (e.g. half slab above) Fixed: Players go sneak mode in front of fence gates Fixed: Should fix placing/removing angled gears not updating for other players in multiplayer Fixed: Weird night sky motion Fixed: Pit kilns not providing heat Fixed: Animation jankiness with traders Fixed: Miiiight fix cases where shift+left click Itemstacks disappear (Technical info: 1. "transfer away itemstack" code gets called on client and server, iterating over an unordered inventory list, might cause desyncs. 2. Clicking a trader from far away opened the trader inventory on the server side, but not on the client side which however shouldn't cause issues...o.o) Fixed: Temporal storms not spawning the harder drifter types Fixed: Jumping made the map hud jitter Fixed: Wrong world map coloring for many crafted blocks Fixed: Hewn fence gate sound too silent Fixed: Missing crafting recipe to take apart work items into metal bits Fixed: Rare client crash in the translocator Fixed: Large gear gui transforms not pretty Fixed: Quern not in mechanics creative tab Fixed: Missing rotate interaction help on anvil Fixed: Some bamboo stalks not swaying View full record
  4. Dear Community v1.15.4, a stable release, can now be downloaded through the account manager. [Edit:] Also released 1.15.5 to fix a newly introduced crash with chiseled blocks This update is an attempt to fix an issue where stacks of items seemingly disappear when Shift+Left clicked away in Multiplayer. There is a small chance it is fixed, otherwise, right after it happens, please upload us your client and server log files on our issue tracker I believe I also manged to drastically reduce rendering and chunk loading overhead for chiseled blocks. Around Dampus & Aledarks base on Aura Fury I saw a reduction of 40% scene rendering cost, and 15% reduced chunk loading times. Epic build by Dampus on AuraFury Game updates Changes since 1.15.4-rc.1 Bugs introduced in 1.15.4-rc.1 Fixed: Invisible windmill blades Fixed: Large gear loading issue Re-enabled shift click away of items from hotbar to creative inventory Tweak: Made Seasonal tracks again a bit more common Tweak: Chiseled blocks optimizations: Reduced rendering cost by 10-40%, reduced loading time by 10-15% Fixed: Putting liquids from creative inventory into barrels did not sync to other players Fixed: Mixed cheese pies crashing the game Fixed: Placing a helve hammer did not sync to other players Fixed: A bit to much shadows in some cases, despite dark clouds and intense rain Fixed: Pie placing itemstack desync issues and able to bake incomplete pie Chances in 1.15.4-rc.1 Tweak: Branches in branchy leaves now more visible Tweak: Doubled seed drop chance for ebony and purpleheart Tweak: Roughly doubled redwood seed drop rate, but increased the time for it to grow to a mature tree by a factor of 5 Tweak: Flipping between creative/survival mode now resets the picking range as one would expect Tweak: Seasonal tracks should now play more often Tweak: Burned up containers now drop all their contents Tweak: Entities getting in contact with fire will now also ignite, including dropped items (duh!) Tweak: Added "/debug heldtemp [temperature]" to set the temperature of a held item Tweak: Added copies of dormitory, archives and workshop to worldgen, containing the new 1.15 tapestries Fixed: Redwood and crimson king maple in planters not swaying in the wind Fixed: Wrong shading on the leaves of trees in planters Fixed: Wrong worldmap season tinting in the southern hemisphere Fixed: Oillamp placement/breaking oddities. Now needs some time to break but can right click pickup as well now Fixed: Traders not buying clothes Fixed: Empty space in the block info hud Fixed: Snow coverage issues on some blocks especially with fences and chiseled blocks Fixed: Sneaking made players fall off if they were in cramped spaces (e.g. half slab above) Fixed: Players go sneak mode in front of fence gates Fixed: Should fix placing/removing angled gears not updating for other players in multiplayer Fixed: Weird night sky motion Fixed: Pit kilns not providing heat Fixed: Animation jankiness with traders Fixed: Miiiight fix cases where shift+left click Itemstacks disappear (Technical info: 1. "transfer away itemstack" code gets called on client and server, iterating over an unordered inventory list, might cause desyncs. 2. Clicking a trader from far away opened the trader inventory on the server side, but not on the client side which however shouldn't cause issues...o.o) Fixed: Temporal storms not spawning the harder drifter types Fixed: Jumping made the map hud jitter Fixed: Wrong world map coloring for many crafted blocks Fixed: Hewn fence gate sound too silent Fixed: Missing crafting recipe to take apart work items into metal bits Fixed: Rare client crash in the translocator Fixed: Large gear gui transforms not pretty Fixed: Quern not in mechanics creative tab Fixed: Missing rotate interaction help on anvil Fixed: Some bamboo stalks not swaying
  5. Dear Community v1.15.4-rc.1, a unstable release, can now be downloaded through the account manager. Game updates Tweak: Branches in branchy leaves now more visible Tweak: Doubled seed drop chance for ebony and purpleheart Tweak: Roughly doubled redwood seed drop rate, but increased the time for it to grow to a mature tree by a factor of 5 Tweak: Flipping between creative/survival mode now resets the picking range as one would expect Tweak: Seasonal tracks should now play more often Tweak: Burned up containers now drop all their contents Tweak: Entities getting in contact with fire will now also ignite, including dropped items (duh!) Tweak: Added "/debug heldtemp [temperature]" to set the temperature of a held item Tweak: Added copies of dormitory, archives and workshop to worldgen, containing the new 1.15 tapestries Fixed: Redwood and crimson king maple in planters not swaying in the wind Fixed: Wrong shading on the leaves of trees in planters Fixed: Wrong worldmap season tinting in the southern hemisphere Fixed: Oillamp placement/breaking oddities. Now needs some time to break but can right click pickup as well now Fixed: Traders not buying clothes Fixed: Empty space in the block info hud Fixed: Snow coverage issues on some blocks especially with fences and chiseled blocks Fixed: Sneaking made players fall off if they were in cramped spaces (e.g. half slab above) Fixed: Players go sneak mode in front of fence gates Fixed: Should fix placing/removing angled gears not updating for other players in multiplayer Fixed: Weird night sky motion Fixed: Pit kilns not providing heat Fixed: Animation jankiness with traders Fixed: Miiiight fix cases where shift+left click Itemstacks disappear (Technical info: 1. "transfer away itemstack" code gets called on client and server, iterating over an unordered inventory list, might cause desyncs. 2. Clicking a trader from far away opened the trader inventory on the server side, but not on the client side which however shouldn't cause issues...o.o) Fixed: Temporal storms not spawning the harder drifter types Fixed: Jumping made the map hud jitter Fixed: Wrong world map coloring for many crafted blocks Fixed: Hewn fence gate sound too silent Fixed: Missing crafting recipe to take apart work items into metal bits Fixed: Rare client crash in the translocator Fixed: Large gear gui transforms not pretty Fixed: Quern not in mechanics creative tab Fixed: Missing rotate interaction help on anvil Fixed: Some bamboo stalks not swaying
  6. Heh, a backpack glider. We have half a year old concept art and models for that as well for the vanilla game, we should finish that eventually
  7. Dear Community v1.15.4-rc.1, a unstable release, can now be downloaded through the account manager. Game updates Tweak: Branches in branchy leaves now more visible Tweak: Doubled seed drop chance for ebony and purpleheart Tweak: Roughly doubled redwood seed drop rate, but increased the time for it to grow to a mature tree by a factor of 5 Tweak: Flipping between creative/survival mode now resets the picking range as one would expect Tweak: Seasonal tracks should now play more often Tweak: Burned up containers now drop all their contents Tweak: Entities getting in contact with fire will now also ignite, including dropped items (duh!) Tweak: Added "/debug heldtemp [temperature]" to set the temperature of a held item Tweak: Added copies of dormitory, archives and workshop to worldgen, containing the new 1.15 tapestries Fixed: Redwood and crimson king maple in planters not swaying in the wind Fixed: Wrong shading on the leaves of trees in planters Fixed: Wrong worldmap season tinting in the southern hemisphere Fixed: Oillamp placement/breaking oddities. Now needs some time to break but can right click pickup as well now Fixed: Traders not buying clothes Fixed: Empty space in the block info hud Fixed: Snow coverage issues on some blocks especially with fences and chiseled blocks Fixed: Sneaking made players fall off if they were in cramped spaces (e.g. half slab above) Fixed: Players go sneak mode in front of fence gates Fixed: Should fix placing/removing angled gears not updating for other players in multiplayer Fixed: Weird night sky motion Fixed: Pit kilns not providing heat Fixed: Animation jankiness with traders Fixed: Miiiight fix cases where shift+left click Itemstacks disappear (Technical info: 1. "transfer away itemstack" code gets called on client and server, iterating over an unordered inventory list, might cause desyncs. 2. Clicking a trader from far away opened the trader inventory on the server side, but not on the client side which however shouldn't cause issues...o.o) Fixed: Temporal storms not spawning the harder drifter types Fixed: Jumping made the map hud jitter Fixed: Wrong world map coloring for many crafted blocks Fixed: Hewn fence gate sound too silent Fixed: Missing crafting recipe to take apart work items into metal bits Fixed: Rare client crash in the translocator Fixed: Large gear gui transforms not pretty Fixed: Quern not in mechanics creative tab Fixed: Missing rotate interaction help on anvil Fixed: Some bamboo stalks not swaying View full record
  8. Dear Community v1.15.3, a stable release, can now be downloaded through the account manager. This should hopefully cover all remaining major issues and that some players were having. We'd still like to add a few bits of missing content in v1.15.4 and then move on to 1.16. Shared by Bertramqaz#6287 on discord Game updates Everything from 1.15.3-rc.1 Feature: Can now use charcoal, bituminous coal, lignite and peat in pit kilns. Affects firing time. Firewood: 1 day, Peat: 16 hours, Lignite: 14 hours, Bitu coal: 12 hours, charcoal: 10 hours Tweak: Increase bell spawn rate by 20% increase locust cage spawn rate by 20% Tweak: Dead crops now always drop seeds with a 100% chance Tweak: A tool breaking from 0 durability now also spawns a few particles Tweak: Minimap data should now also be safe against corruption from graceful game exits Tweak: Drawing cave art now requires you to hold down the sprint key, in order to avoid accidental drawing. Also added interaction help info Tweak: Removed crank from creative inventory Fixed: Empty storage piles after firing kilns. (technical info: Still send block entity updates while the client is connecting) Fixed: Crucibles with melted metal inside not place-able, looses its ability to smoke though, will fix in 1.16 or later Fixed: Game crashing when powering pulverizers without caps Fixed: Mitigate trader carts spawning on water (also now checks center position) Fixed: Game crashing when opening charred bread handbook page Fixed: Rope/Wood Ladder exchange bug Fixed: Infinite pie Fixed: Throwing a spear with 1 durability destroyed a second clean spear in inventory Fixed: Game crashing when clicking 'New world' with vanilla mods disabled Fixed: Clay shingles recoloring themselves when snowed upon Fixed: Enabling/Disabling a mod did not refresh the list of playstyles Fixed: Exception thrown on the server when a player disconnects which belongs to a group that no long exists Fixed: Some Fn keys activating in-game hotkeys, thanks to Nexrem and Lyrthras Fixed: Localization for block names of snow-covered roofing blocks Fixed: Fern tree trunks occasional visual gap due to random height scaling Fixed: Client crash caused on a specific location on the aura fury server Fixed: Should fix ewes no longer lactating after chunk or world reload Fixed: Pie nutrition properties not considering serving size Fixed: Ewe lactating behavior and pit kilns should be now more robust against schematic export/import (i.e. without messed up timers) Fixed: Eye cancer causing flicker on itemstack tool tips, e.g. when heating an item Fixed: Several crushed resources had no recipe to create them (crushed lead, cinnabar and lapis). Crushed lead is now Crushed galena Fixed: Missing/incorrect interaction help for honeycomb and skeps Fixed: Applying fertilizer on terra preta made it turn into high fertiliy compost (only visual issue, did not affect growth rates) Fixed: One sound track not in music category and thus not affected by the music volume slider Api Fixed: Crafting bugs when block ids exceed 65535 Feature: Added blocks and recipes for suevite, kimberlite, green-, white and redmarble Cobblestone, Cobble slab, Cobble stairs and dry stone fence. Next release we'll add drystone and stonebrick blocks&recipes. Feature: You can now hit Spacebar to re-center your currently opened world map Tweak: Removed halite, scoria and tuff dry stone. Scoria and Tuff will get re-added in the future. Tweak: Removed mossy/lichen cobble stone from creative inventory and handbook. These blocks will be fully removed in the future. Tweak: Removed wind dust particles during heavy precipitation, looks wrong otherwise Fixed: Snow covered grass in summer in new chunks when travelling north Fixed: Outdated .net colors link Fixed: Collapsing coal piles spawning white particles Fixed: Able to join 1.15.2 servers with 1.15.3, but that crashes the client Fixed: Hens laying eggs in water and removing water in the process Fixed: Invisible block topsides if snowed on and a fence is on top Fixed: Snow particles submerged Fixed: Snow falling through roofing Fixed: Breaking snowed over roofing dropped a snowed over block Fixed: Able to place floating oil lamps api tweak: better crash message when the engine runs out of texture atlas space during color map loading View full record
  9. Dear Community v1.15.3, a stable release, can now be downloaded through the account manager. This should hopefully cover all remaining major issues and that some players were having. We'd still like to add a few bits of missing content in v1.15.4 and then move on to 1.16. Shared by Bertramqaz#6287 on discord Game updates Everything from 1.15.3-rc.1 Feature: Can now use charcoal, bituminous coal, lignite and peat in pit kilns. Affects firing time. Firewood: 1 day, Peat: 16 hours, Lignite: 14 hours, Bitu coal: 12 hours, charcoal: 10 hours Tweak: Increase bell spawn rate by 20% increase locust cage spawn rate by 20% Tweak: Dead crops now always drop seeds with a 100% chance Tweak: A tool breaking from 0 durability now also spawns a few particles Tweak: Minimap data should now also be safe against corruption from graceful game exits Tweak: Drawing cave art now requires you to hold down the sprint key, in order to avoid accidental drawing. Also added interaction help info Tweak: Removed crank from creative inventory Fixed: Empty storage piles after firing kilns. (technical info: Still send block entity updates while the client is connecting) Fixed: Crucibles with melted metal inside not place-able, looses its ability to smoke though, will fix in 1.16 or later Fixed: Game crashing when powering pulverizers without caps Fixed: Mitigate trader carts spawning on water (also now checks center position) Fixed: Game crashing when opening charred bread handbook page Fixed: Rope/Wood Ladder exchange bug Fixed: Infinite pie Fixed: Throwing a spear with 1 durability destroyed a second clean spear in inventory Fixed: Game crashing when clicking 'New world' with vanilla mods disabled Fixed: Clay shingles recoloring themselves when snowed upon Fixed: Enabling/Disabling a mod did not refresh the list of playstyles Fixed: Exception thrown on the server when a player disconnects which belongs to a group that no long exists Fixed: Some Fn keys activating in-game hotkeys, thanks to Nexrem and Lyrthras Fixed: Localization for block names of snow-covered roofing blocks Fixed: Fern tree trunks occasional visual gap due to random height scaling Fixed: Client crash caused on a specific location on the aura fury server Fixed: Should fix ewes no longer lactating after chunk or world reload Fixed: Pie nutrition properties not considering serving size Fixed: Ewe lactating behavior and pit kilns should be now more robust against schematic export/import (i.e. without messed up timers) Fixed: Eye cancer causing flicker on itemstack tool tips, e.g. when heating an item Fixed: Several crushed resources had no recipe to create them (crushed lead, cinnabar and lapis). Crushed lead is now Crushed galena Fixed: Missing/incorrect interaction help for honeycomb and skeps Fixed: Applying fertilizer on terra preta made it turn into high fertiliy compost (only visual issue, did not affect growth rates) Fixed: One sound track not in music category and thus not affected by the music volume slider Api Fixed: Crafting bugs when block ids exceed 65535 Feature: Added blocks and recipes for suevite, kimberlite, green-, white and redmarble Cobblestone, Cobble slab, Cobble stairs and dry stone fence. Next release we'll add drystone and stonebrick blocks&recipes. Feature: You can now hit Spacebar to re-center your currently opened world map Tweak: Removed halite, scoria and tuff dry stone. Scoria and Tuff will get re-added in the future. Tweak: Removed mossy/lichen cobble stone from creative inventory and handbook. These blocks will be fully removed in the future. Tweak: Removed wind dust particles during heavy precipitation, looks wrong otherwise Fixed: Snow covered grass in summer in new chunks when travelling north Fixed: Outdated .net colors link Fixed: Collapsing coal piles spawning white particles Fixed: Able to join 1.15.2 servers with 1.15.3, but that crashes the client Fixed: Hens laying eggs in water and removing water in the process Fixed: Invisible block topsides if snowed on and a fence is on top Fixed: Snow particles submerged Fixed: Snow falling through roofing Fixed: Breaking snowed over roofing dropped a snowed over block Fixed: Able to place floating oil lamps api tweak: better crash message when the engine runs out of texture atlas space during color map loading
  10. Can you upload me one of those zip files please
  11. Dear Community v1.15.3-rc.1, an unstable release, can now be downloaded through the account manager. We decided to rebalance some of the new survival challenges in this update, which we might re-introduce once players have ways to counter them. This includes Wind pushing players is now disabled by default (already in v1.15.2) Crop death stays, but a dead crop always returns a seed with a 100% chance Bell and Locust cage spawn rate rate increased by 20% You can now also use other fuel sources for the pit kiln instead of only firewood This update includes some bugfixes that have the potential to break other things, so we'll release it as unstable first. Chiseled block tiling tests by Ashe#9149, as shared on discord All Game updates Feature: Can now use charcoal, bituminous coal, lignite and peat in pit kilns. Affects firing time. Firewood: 1 day, Peat: 16 hours, Lignite: 14 hours, Bitu coal: 12 hours, charcoal: 10 hours Tweak: Incease bell spawn rate by 20% increase locust cage spawn rate by 20% Tweak: Dead crops now always drop seeds with a 100% chance Tweak: A tool breaking from 0 durability now also spawns a few particles Tweak: Minimap data should now also be safe against corruption from graceful game exits Tweak: Drawing cave art now requires you to hold down the sprint key, in order to avoid accidental drawing. Also added interaction help info Tweak: Removed crank from creative inventory Fixed: Empty storage piles after firing kilns. (technical info: Still send block entity updates while the client is connecting) Fixed: Crucibles with melted metal inside not place-able, looses its ability to smoke though, will fix in 1.16 or later Fixed: Game crashing when powering pulverizers without caps Fixed: Mitigate trader carts spawning on water (also now checks center position) Fixed: Game crashing when opening charred bread handbook page Fixed: Rope/Wood Ladder exchange bug Fixed: Infinite pie Fixed: Throwing a spear with 1 durability destroyed a second clean spear in inventory Fixed: Game crashing when clicking 'New world' with vanilla mods disabled Fixed: Clay shingles recoloring themselves when snowed upon Fixed: Enabling/Disabling a mod did not refresh the list of playstyles Fixed: Exception thrown on the server when a player disconnects which belongs to a group that no long exists Fixed: Some Fn keys activating in-game hotkeys, thanks to Nexrem and Lyrthras Fixed: Localization for block names of snow-covered roofing blocks Fixed: Fern tree trunks occasional visual gap due to random height scaling Fixed: Client crash caused on a specific location on the aura fury server Fixed: Should fix ewes no longer lactating after chunk or world reload Fixed: Pie nutrition properties not considering serving size Fixed: Ewe lactating behavior and pit kilns should be now more robust against schematic export/import (i.e. without messed up timers) Fixed: Eye cancer causing flicker on itemstack tool tips, e.g. when heating an item Fixed: Several crushed resources had no recipe to create them (crushed lead, cinnabar and lapis). Crushed lead is now Crushed galena Fixed: Missing/incorrect interaction help for honeycomb and skeps Fixed: Applying fertilizer on terra preta made it turn into high fertiliy compost (only visual issue, did not affect growth rates) Fixed: One sound track not in music category and thus not affected by the music volume slider Api Fixed: Crafting bugs when block ids exceed 65535
  12. Ok, added two links for linux users - the aur package and the flatpak package
  13. You can also make a tiny mod to reduce the spawn rate, open the file assets/survival/entities/land/drifter.json and in line 347, replace "chance: 0.1," with e.g "chance: 0.03," If you run the Modmaker.exe it should generate a shareable mod .zip that also persists when you install new updates of the game.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.