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  • 1.22.0-rc.4 - Fishing, Mechanisms, Metalworking and More!


    Dear Extraordinary Survivalists
    v1.22.0-rc.4, a unstable release, can now be downloaded through the account manager.

    The road to stable continues. #2

    2026-03-20_00-38-00.thumb.png.ee15e5eb92e287723f4d9d7758f5c8c4.png
    Build by Galejro, shared on discord in #screenshots

    Game updates

    • Tweak: Cockerels crow even more often than roosters. They're so excited to show off their new voice!
    • Fixed: Missing texture for pressed olive mash in small trough
    • Fixed: When pouring liquid into different containers the transition time would not properly average
    • Fixed: Always return pulverizer input item if caps are too weak to crush it
    • Fixed: Reindeer herder collared shirt had incorrect warmth
    • Fixed: Hens running threateningly towards player when injured
    • Fixed: Rare chance for a rooster to lay an egg
    • API Tweak: Farming growth rate temperature penalties are now defined in JSON config
    • API Fixed: The storystructures.json skipGenerationCategories where not properly enforced for type structure,cave,pond,creatures. Further the radius check for skipGenerationCategories was not correct, now radius 0 means only inside the structures cuboid size and if is greater 0 it will enforce that radius regardless of the cuboid. This was broken since 1.22-pre.1
    • 1.22 related changes
      • Tweak: Bait exclusive biting. Worms will now only catch small to medium size fish.  Larger fish will generally require stink baits, meat, or fish
      • Tweak: Raw meats and small fish are now valid bait types.
      • Tweak: Thrown bricks no longer get destroyed on impact
      • Tweak: Water wheels now only accept stronger wood types.
      • Fixed: Water wheels would allow attempts to use non-wood support beams, causing crashes
      • Fixed: Male and female traders now have a full list of names to draw from
      • Fixed: Rifts not working client side since 1.22.0-pre.1
      • Fixed: Crowbar leaving behind invisible block when last beam was removed
      • Fixed: Sailboat not launching after construction
      • Fixed: Strange additional grid recipes on cabinet doors
      • Fixed: Cabinet dupe bug
      • Fixed: Server side exception when releasing a dead animal from a reed chest
      • Fixed: When breaking the block below a berry bush it would error and not remove the berry bush properly
      • Fixed: Harvesting berry bushes wouldn't play harvesting sound
      • Fixed: Added missing olive mash trough texture
      • Fixed: When the large windmill was obstructed it dropped the wrong kind of sails
    • Like 27
    • Wolf Bait 3
    • Haha 2
    • Cookie time 8
    • Amazing! 2
    • Mind=blown 2
    • Thanks 2
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