Dear Extraordinary Survivalists
v1.22.0-rc.6, an unstable release, can now be downloaded through the account manager.
The recently relaunched official public server (TOPS) is now running smoothly, thanks to Andrew from BisectHosting. Big shout out to them for jumping to the challenge and helping us out quickly and unbureaucratically.
The road to stable continues....
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Screenshot by ZerSchitzler, shared in #screenshots on Discord
Game updates
- Feature: Begin adding more blocks in preparation for more dynamic dungeon pieces - aged banners, contaminated iron clutter, contaminated coal, ruined bloomery pieces
- Feature: Fish can now be cooked whole, which takes less time than cooking fillets individually. Whole cooked fish cannot, however, be used in the cooking pot, nor can they be divided into fillets after cooking.
- Tweak: Performance: Reduced startup times during asset loading, 26s to 7s with some modpacks. Contributed by tehtelev with adjustments by radfast
- Tweak: Performance: Reduce unnecessary arrays created for Block Interaction Help
- Tweak: Performance: Minor server boost in many areas: reduce unneeded array initialization
- Tweak: Crushed items and flour items now use a solid texture, rather than one that is mostly transparent, thus allowing the solid texture to be used in containers. As a result the crushed and flour models have also changed, and have more polys. All crushed items also now use the 'normal' model
- Tweak: The container (barrel and crate) shape UVs have been adjusted to be centered within the texture, rather than in a corner
- Tweak: Many more items and blocks will now show textures in a crates and barrels (mostly crates)
- Fixed: Should fix getting kicked from a server breaking some repairable clutter blocks
- Fixed: Z-fighting on large ruined crate
- Fixed: The warmth values of rawhide mantle and tunic were reversed. Also the rawhide mantle was not worn in the right layer (now worn in upperbodyover).
- Fixed: Armor stands were missing localizations for their wear locations (as seen in the HUD)
- Fixed: Aged thatch roof tips had unnaturally dark faces
- Fixed: On Vintagehosting Dashboard > World Settings when changing the playstyle the default playstyle values where not update
- Fixed: When creating a Singleplayer world and after click apply on world settings and then changing the playstyle would not apply the default playstyle values
- Fixed: Milking an animal would not always give you fresh milk
- Fixed: Berry bush cutting had collision boxes
- Fixed: Crash when opening the World Settings screen on the Vintagehosting Dashboard
- Fixed: On Vintagehosting Dashboard > World Settings when changing the playstyle the default playstyle values where not update
- Fixed: When creating a Singleplayer world and after click apply on world settings and then changing the playstyle would not apply the default playstyle values
- Fixed: When spilling liquids on the ground on larger servers (low server tick rate) it may have spawned water source blocks in your inventory
- Fixed: Quenching buffs on some tools applied multiple times during crafting
- API Tweak: Ground processing can now specify a sound to play upon completion, whether or not to transfer the freshness, and surfaces that are valid for the interaction
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1.22 related changes
- Tweak: Item clutter is now cabinet-place-able, if appropriate size
- Tweak: Berry bushes can also be planted on low fertility soil
- Tweak: Show the number of days left on berry bushes for certain stages
- Tweak: Berry bushes now require sunlight to grow and will take a penalty from being grown underground
- Tweak: Young berry bushes can no longer mature when it's too cold for their mature variant to grow fruit
- Fixed: In 1.22-rc.5, recipes with tools were not consuming the tool durability at all
- Fixed: When you crash during snow shoveling, you would be stuck with a -40% walkspeed reduction and when you reconnect and try to use the snow shovel again you would be kicked
- Fixed: Crash when opening the World Settings screen on the Vintagehosting Dashboard
- Fixed: Mannequins did not accept arm wearables
- Fixed: Rawhide tunic returned pelts rather than raw hides when using large and huge hides
- Fixed: New clothing sets 'centurion' and 'popinjay' had texture conflicts between footwear and waist wearables
- Fixed: Berry bush cuttings would always take exactly 2 months to grow instead of using the full range of 2 to 4 months
- Fixed: Occasionally planting and growing berry bush cuttings would result in your berry bush displaying `trait-` on the traits line unintentionally
- Fixed: Avoid crash in EntityItemRenderer
- Fixed: Multiplayer server may lockup during temporal storms [thanks to th3dilli]
- Fixed: In grid crafting, tool-based recipes (eg. Improvised wooden armor) could show less than full durability for the output item, on the client side
- Fixed: Theater randomizer properly localized
- Fixed: Ruined clay lamps had bad collision boxes
- Fixed: Raw fish transfer their freshness when filleted
- Fixed: Missing language strings for berry bush cuttings covered in snow
- Tweak: Added neck hole to pillory
- API Fixed: Ground processing will now only process one item at a time instead of an entire stack
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