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    Back in Action!


    Inactive Vintarians

    As mentioned 2 posts ago I've been inactive for 2 weeks, hence the lack of updates. For the last 2 days I've continued my work on implementing the bronze age, which turned out to be a lot more time consuming than I originally thought, as it requires more than just 2 new features, such as item temperature, held item animations, ore-in-container smelting, alloying as well as a new block with a custom renderer. A big part of it is now complete however, so you can probably expect a new version in 2-4 days. 

    In the coming update there will also be at least 2 new blocks and 2 new tracks from Hayden.

    Looking forward to work on the next thing already!

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