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  • Game Challenge Update, Candidate 2 (v1.10-rc.2)


    Tyron
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    Dear Players
    v1.11-rc.2 can now be downloaded through the account manager

    0-chickensleep.thumb.png.287e488c37ad5d2a3d2d889b3b1667de.png


    Retouching creature animations and AI for the hundredth time :D
    Some of their behaviors were still quite derpy. This update should make them act more naturally, make them more of a challenge but also yield greater rewards. Let's see how it goes!

    Game updates

    • Feature: Improved creature AI
      • Added sleeping behavior to all animals
      • Animals should react twice as fast upon getting attacked now
      • When in water, creatures act like they're swimming instead of acting like underwater torpedoes
      • Sitting creatures stand up when a player gets close. Search range reduces to 0 after 10 generations of breeding
      • Male Bighorn sheep always attack players when in close range, but they will stop doing so after 10 generations of breeding
      • Creatures now will attack and chase players at the same time. They no longer have to stop to attack
      • Bighorn sheep, boars and wolves now flee from the player if their health gets low
         
    • Feature: Added barrel cacti to deserts. Just a decorative block for now.
       
    • Tweak: Creature gameplay balancing tweaks
      • Hens, Boars and bighorn sheep now require twice as many days to reproduce
      • Increased drifter melee damage for all types (2 hp => 2.5 hp, 3.5 hp => 4 hp, 6 hp => 8 hp, 8 hp => 12 hp, 16 hp => 20 hp)
      • Increased chase and flee speed for foxes and bighorn sheep
      • Increased boar flee speed
      • Slightly increased wolf chase speed
      • Decreased bighorn sheep health (20 hp => 17 hp for femals, 25 hp => 19 hp for males)
      • Increased wolf health points (10 hp => 14 hp)
      • Doubled meat, fat, bone and hide drop rates for hyenas, boars, wolves and bighorn sheep
      • Increased bighorn sheep attack speed
      • Now only takes 20 generations of breeding instead of 30 to make creatures not fear players
         
    • Fixed: Metal lamellae costing 1 ingot but smelting into 2 ingots
    • Fixed: Plank block costing 4 planks, but saw-able into 8 planks
    • Fixed: Creature attack animation sometimes not playing
    • Fixed: Can't shift+right click with peat in hands on a firepit to refuel
    • Fixed: Some memory leak issues related to the sign post
    • Fixed: Drop downs in the customize screen cut off in some cases
    • Fixed: Creatures sometimes were not playing their idle animation
    • Fixed: Ultra high and Glorious graphics preset were the same
    • Fixed: Game crashing when using an ore bomb
    • Fixed: Game crashing when placing a quern
    • Fixed: Player Name not shown in the chat dialog
    • Fixed: Bunch of derpiness with player and creature animation

    Edited by Tyron

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