Dear Players
v1.11-rc.2 can now be downloaded through the account manager
Retouching creature animations and AI for the hundredth time
Some of their behaviors were still quite derpy. This update should make them act more naturally, make them more of a challenge but also yield greater rewards. Let's see how it goes!
Game updates
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Feature: Improved creature AI
- Added sleeping behavior to all animals
- Animals should react twice as fast upon getting attacked now
- When in water, creatures act like they're swimming instead of acting like underwater torpedoes
- Sitting creatures stand up when a player gets close. Search range reduces to 0 after 10 generations of breeding
- Male Bighorn sheep always attack players when in close range, but they will stop doing so after 10 generations of breeding
- Creatures now will attack and chase players at the same time. They no longer have to stop to attack
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Bighorn sheep, boars and wolves now flee from the player if their health gets low
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Feature: Added barrel cacti to deserts. Just a decorative block for now.
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Tweak: Creature gameplay balancing tweaks
- Hens, Boars and bighorn sheep now require twice as many days to reproduce
- Increased drifter melee damage for all types (2 hp => 2.5 hp, 3.5 hp => 4 hp, 6 hp => 8 hp, 8 hp => 12 hp, 16 hp => 20 hp)
- Increased chase and flee speed for foxes and bighorn sheep
- Increased boar flee speed
- Slightly increased wolf chase speed
- Decreased bighorn sheep health (20 hp => 17 hp for femals, 25 hp => 19 hp for males)
- Increased wolf health points (10 hp => 14 hp)
- Doubled meat, fat, bone and hide drop rates for hyenas, boars, wolves and bighorn sheep
- Increased bighorn sheep attack speed
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Now only takes 20 generations of breeding instead of 30 to make creatures not fear players
- Fixed: Metal lamellae costing 1 ingot but smelting into 2 ingots
- Fixed: Plank block costing 4 planks, but saw-able into 8 planks
- Fixed: Creature attack animation sometimes not playing
- Fixed: Can't shift+right click with peat in hands on a firepit to refuel
- Fixed: Some memory leak issues related to the sign post
- Fixed: Drop downs in the customize screen cut off in some cases
- Fixed: Creatures sometimes were not playing their idle animation
- Fixed: Ultra high and Glorious graphics preset were the same
- Fixed: Game crashing when using an ore bomb
- Fixed: Game crashing when placing a quern
- Fixed: Player Name not shown in the chat dialog
- Fixed: Bunch of derpiness with player and creature animation
Edited by Tyron