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  • Game Challenge Update, Candidate 5 (v1.10-rc.5)


    Dear Players
    v1.11-rc.5 can now be downloaded through the account manager

    So this might be the last release candidate if all goes well. I would have already marked this one as stable but I did some slightly hacky things to fix some stutter and world generation issues.


    Game updates

    • Tweak: Added command: ".exponepng hand" to export a png file of the currently held block/Item
    • Tweak: Reduced stutter (Technical info: Novel, albeit somewhat messy method of refreshing the block/entity hud info box without creating a new texture each time on the gpu)
    • Tweak: Reduced stutter #2 (Technical info: Statbar refreshing is now off-threaded. Seems like the blur operation was quite costly?)
    • Tweak: Chalk can now also be ground to lime
    • Tweak: Player icon on the worldmap a bit sharper
    • Tweak: Worldmap chunks a bit darker
    • Fixed: Breaking a flower pot with a lupine inside yieled a unkown block
    • Fixed: Mitigated worldgen bug where walls on chunk edges appear, particularly on tall mountains
    • Fixed: The world loading screen should now stutter significiantly less
    • Fixed: Satiety rounding issue in the character dialog
    • Fixed: Rendering glitch when looking through tinted glass at distant terrain
    • Fixed: Several blocks emitting ambient occlusion that shouldn't
    • Fixed: Raw bushmeat in barrel texture missing, again
    • Fixed: Nutrition statbars in the character dialog not refreshing while the dialog is opened

    Edited by Tyron


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