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    Rebalance and custom world sizes patch #2 (v1.11.3, v1.11.4)


    Tyron

    Dear Community
    v1.11.3, a stable release, can now be downloaded through the account manager

    A few more tweaks here, a few more fixes there so we can have awesome game-play everywhere \o/

    [Edit:] Also released v1.11.4 to fix a crash when attempting to create a new world with the standalone game server!

    2019-12-02_13-42-34.thumb.png.f75a1936d233326dc0c792a09ca3a49e.png

     

    Game updates

    • Tweak: Quern can now also be powered from the bottom
    • Tweak: Hoppers no longer pull items from a container above them. Use chutes for that.
    • Tweak: Updated trader buying/selling lists. The commodities and survival goods trader now have a much larger stock of halite
    • Tweak: Updated all language files
    • Tweak: Doubled the default land claiming allowance
    • Tweak: Wooden gears now make a creaky wood sound when turning
    • Tweak: Flour, Lime, Salt and Bonemeal now dissolves thrown in water
    • Fixed: Automated Quern rotating in the wrong direction
    • Fixed: Removing and replacing a part of a mechanical power train caused the now reconnected part to not turn
    • Fixed: Armor durability was deduced based on the deducted damage and not the incoming damage. Armor durability will now go down more significantly
    • Fixed: Jerkin had the same grid recipe as leather armor. Also crafting jerkin was more expensive than intended
    • Fixed: Windmill blades wrongly oriented again

    Edited by Tyron

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