Survivally Vintarians
During survival playtesting we discovered a bunch of gameplay bugs, so pushing a quick patch! Version 1.2.5 is now available for download in the account manager.
Updates
- Tweak: Newly spawned/respawned player will not get immediately hungry
- Tweak: Peat bricks now can be used as fuel in the fire pit
- Tweak: Fire pit now burns 4 times longer when first constructed
- Fixed: Tallgrass not breaking when the block below is broken
- Fixed: Native copper ore not spawning at all
- Fixed: Eating mushrooms gave too little saturation
- Fixed: Player Saturation not reseting on respawn. Now the player always respawns at half saturation
- Fixed: Blocks not interactable (i.e. firepits, chests) when player was holding an item
- Fixed: Itemstack Tooltip not disappearing when pressing ESC in a Firepit Dialog
- Fixed: Flame and Arrow Symbols in Firepit dialog not scaling correctly with different gui scales
- Fixed: One more fix to prevent backpack slots turning into normal storage slots
- Fixed: Peat bricks placing weird transparent blocks
- Fixed: Player not able to pick up still stackable items on full inventory
- Fixed: Player not able to shift+click items out of the crafting output slot in certain cases
- Fixed: Generall crafting wonkiness and wrong output numbers appearing
- Fixed: Some areas completely devoid of tall grass
Edited by Tyron