Dear Homesteaders
v1.15.8, a stable release, can now be downloaded through the account manager.
[Edit:] Also released v1.15.9 to fix a creative mode crash.
Alright, the rc.1 seems to have produce no new issues, so seems stable enough! The stable build contains a few more valuable bugfixes. Thanks for your continuous help with bug reporting and translating, dear community!
Screenshot by Thor8472 on Discord
Game updates
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New in 1.15.8-rc.1
- Tweak: Improved world loading times (~42% faster loading times when using the BuildingPlus mod) (Technical info: Skip uncessarry regex captures, skip unecessary dictionary creation during block resolving, lazy load decal meshes,
- Tweak: Fix client side lag spikes caused by containers
- Tweak: Added additional info, and a link to the wiki, when describing block reinforcement system
- Tweak: Added game launch vanilla mod/engine integrity check to prevent undefined behavior (technical info: Crash if survival/creative/essentials mod versiion and engine versions do not match)
- Tweak: Improve sound debug logging to find Aledarks sound issues, more error reporting to find issue #1367
- Fixed: Click+Drag distributing of items not distributing correctly, especially on high latency servers
- Fixed: Ground mist effect not working
- Fixed: Items that somehow ended up in the crafting grid got lost after rejoin/world reload
- Fixed: Coloring lanterns did not update lighting server side, causing them to get lost after server restart
- Fixed: Farmland perma boosters still applicable multiple times
- Fixed: Chiseled blocks held item name did not use custom names
- Fixed: Bright halo around cassava leaves
- Fixed: GUI flicker when dressing/undressing clothes on non 100% resolution setting
- Fixed: /weather seti not properly reloading weather config
- Fixed: Reducing view distance while chunks are loading could cause eternal chunk load/unload loop, increasing server and client load
- Fixed: Pit kiln not emitting light
- Fixed: Pie stacksize desync issue
- Fixed: Soldering iron usable as chisel ô_Ô
- Fixed: A few dozen texts were not translatable
- Fixed: Armor infotext: Missing 'High damage tier resistant' notice on some armor, missing + sign on Ranged Weapon Charge Time
- Fixed: Not able to ditch first item in creative inventory into the empty area
- Fixed: Mouse stayed uncaptured when using .bsedit and no block was selected
- Fixed: Fire clay chimney not in handbook
- Fixed: Small oiled hide not craftable
- Fixed: Text rendering/formatting issues when using japanese translations
- Fixed: Broken slanted roofing not stacking with freshly crafted ones
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New since 1.15.8-rc.1
- Tweak: Lower drifter spawn max block light by another light level to make bases more safe
- Tweak: Greatly improve minimap performance for players with 1000+ waypoints
- Tweak: Updated comunity translations
- Fixed: Derpy water foam effect, fine tuned water visuals
- Fixed: Wrong text line breaks on chiseled block names
- Fixed: OpenAL OutOfMemory error with large amounts of mechanical power blocks
- Fixed: Should fix occasional crash when putting a cooking pot in a firepit or grindable in a quern
- Fixed: Should fix able to right click moving of more than one cooking pot into the firepit
- Fixed: A crash when righting clicking a barrel with a bowl in hands
- Fixed: Visual fixes Leather helmet z-fighting with hair, meteoric chain pants texture issues
- Api Tweak: Creative inventory: Doubled the possible creative tab spaces by adding a right hand side list
- Api Fixed: Creative inventory: Long tab names got cut off, now doubled the possible length
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