Version 1.6.2, a stable release, is now ready for download in the account manager.
Balancing game mechanics can be quite tedious O_O
Game updates
- Tweak: Rebalanced fog and mist weather patterns (less common, less dense), improved blending with clouds and sky
- Tweak: Improved walk animation blending on all creatures
- Tweak: Added new animation for drifters
- Tweak: Reduced the effect of water visible behind clouds
- Tweak: Rebalanced animal spawning. Some animals now only spawn in shrubs or only in forests.
- Tweak: Wolves and Foxes now hunt and kill chicken
- Tweak: Boosted hen idle sounds, disabled player step sounds when in spectator mode
- Fixed: Bismuth lantern invisible
- Fixed: Block loader crashing when encountering a texture definition without 'Base' attribute
- Fixed: --port, --ip and --maxclients args crashing the game
- Fixed: Necklaces not equipable
- Fixed: /waypoint list showing absolute coordinates
- Fixed: Water fog disappearing when diving deep
- Fixed: Entity debug mode tags not visible
Edited by Tyron