Dear Extraordinary Survivalists
v1.19.0-rc.7, a release candidate, can now be downloaded through the account manager.
[Edit:] Also release rc.8 to fix a mod incompatibility issue as well as - we believe - improve macOS support
Stable approaching.... slowly.... #3
Screenshot and Build by Galejro
Game updates
- Tweak: Various tweaks on the new first person animations mode. Retouched several fp animations.
- Tweak: Add a number of missing translations for our community translators
- Tweak: Flour, egg, measuring rope, and quicklime are now 3d items
- Tweak: Beeswax, fat, and flax fibers are now ground-storable
- Tweak: Necklace models are now positioned to show outside of armor
- Tweak: Sun bear step height reduced to 2, polar bears now cannot climb 3-high walls
- Tweak: The game (-rc.8 version) can now be run on recent macOS versions (Monterey, Ventura, Sonoma) directly after downloading it. .NET Runtime 7 is required of course [Detail: the macOS x64 download is now self-contained with all its dependencies and therefore without the need for Homebrew or other complex commands in Terminal]
- Fixed: Journal dialog overflowing from too many elements in the list. Now has a scroll bar
- Fixed: Vintagehosting Join Server not working when used with a password
- Fixed: --setconfig argument not working
- Fixed: Restored capability to play LAN games without internet connection which broke in 1.18.4
- Fixed: Content in trough when rotting not changing into rotten content variant
- Fixed: Strange dark shading in the main menu, most noticeable in hover texts
- Fixed: Issues with the new HRTF setting and Music
- Fixed: .debug find command now returns accurate coordinates
- Fixed: Display resolution issue when starting the game on very high resolution monitors on Mac
- Fixed: Bitter bolete now only deals 1 damage. It's not poisonous but it tastes awful...
- Fixed: .blockitempngexport inv and similar export commands created images with a black background instead of transparency
- Fixed: When using Enter or other non-printable keys as start chat hotkey (instead of the default T) the chat would skip the first keypress
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1.19 related changes
- Tweak: Changed and balanced village generation, also, now large structures in cities are able to generate!
- Revert: Adding hitboxes to loose flints, ores and stones: they cause more trouble than they are worth
- Fixed: Goat sound bleatweird not playing
- Fixed: Goats' running animation now at normal speed when catching up with other goats.
- Fixed: Gasifier not igniteable with torch
- Fixed: Translocators having invisible rubble blocks
- Fixed: Crate recipes handbook derp (API: was a bug in all recipes using CopyAttributesFrom)
- Fixed: More basket trap derps: Exception thrown in some cases, basket with animal placeable, placed block rotation lost on reload,
- Fixed: Basket trap recipe derp in Handbook
- Fixed: Interaction issues with the basket trap
- Fixed: Cleaver not working properly anymore
- Fixed: Game crash when exporting block/item pngs
- Fixed: Bighorn sheep stepheight change from rc.6 not properly applied
- Fixed: Restore faster single-player game startup time
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Fixed: When creating a backup using /db backup inside a Docker (Pterodactyl) it would fail [Detail: the issue seems to be in conjunction with Docker and Pterodactyl which uses a tmpfs (in memory) for /tmp with a size 100mb that caused issues when executing the vacuum after backup, but that was not a issue in a regular Docker container without tempfs]
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Api Tweak: new server event OnWorldgenStartup added, which will be triggered after EnumServerRunPhase.WorldReady and before RunGame.Reverted in rc8 -
Api Fixed: Tiled textures selector working correctly when textures have been rotated (the selector sequence is now also rotated)
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