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  • v1.20.12: Purely stable performance, 1.21 update notice


    Dear Extraordinary Survivalists 
    v1.20.12, a stable release, can now be downloaded through the account manager.

    This should be the last release of 1.20.x unless other critical issues appear.

    As for the next major 1.21 update, titled "the 1.20 content completion update" (provisional name, lol), it should happen pretty soon, a first pre-release possibly still in June. The main theme of this next update will be completing and polishing a number of areas that did not make it into 1.20, such as sailboat improvements, an elk taming system, coral reefs and easier story progression. Stay tuned!
     

    image.thumb.png.41ab925c0a0cc000759fd84a398981f8.png
    Screenshot by Kimera, shared on #screenshots on Discord

    Game updates

    • Fixed: Rare crash while loading entities client-side. Github #6025
    • Fixed: Teleporters not working on servers once the tick time exceeds 100ms
    • Fixed: Raft oar animations not correct in 1.20.11. Github #5924
    • Fixed: Colored lanterns could lose their lighting colors when other light-sources placed nearby. Github #5950
    • Fixed: Removing a lined lantern could leave a ring of faint light
    • Fixed: Rare client crash on game exit. Github #5976
    • Fixed: Client-side crash when an empty pie falls. Github #6009
    • Fixed: Attempt to fix very rare serverchunk entity serialization issue. Github #6006
    • Fixed: Large numbers of fresh spawned entities after pausing the game for a while in SSP
    • Fixed: Privilege escalation vulnerability with the block randomizer
    • Fixed: Timeswitch commands permissions not properly setup
    • Like 39
    • Wolf Bait 3
    • Cookie time 20
    • Amazing! 5
    • Thanks 8
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