Dear Extraordinary Survivalists
v1.21.0-rc.7, an unstable release, can now be downloaded through the account manager.
The 7th time's definitely the charm!
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Screenshot by Superfreak, shared on #screenshots on Discord
Game updates
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Tweak: Underwater life tweaks
- Sea plants now emit air bubble particles
- The fish particles swim with a little wiggle now, and their colors are tweaked
- Reduced underwater murkiness and darkness levels. Reefs should be more visible now
- Fixed coral and reef block break speeds were too fast. Coral structures and ledges did not have a mining tier. Reef decor would drop when host block was broken (not intended)
- Fixed all types of reef spawned everywhere (intended to be limited to certain temperatures)
- Fixed distance fade out terrain that's behind water not correctly blending
- Tweak: Add ability to disable desert storm effects per world via /worldconfigcreate bool suppressDesertStorm true
- Fixed: Wearing some accessories could affect the textures of others
- Fixed: Occasional unknown blocks in ruins, where a meteor impacted nearby
- Fixed: Ladder could be left floating mid-air in some circumstances
- Fixed: Eye and neck clipping in elk model
- Fixed: Elk jumping animation sometimes looping endlessly
- Fixed: Pie left in water would periodically create particles
- Fixed: Traders now say their name as intended during an introduction dialogue segment
- Fixed: Wall carvings could sometimes load rotten
- Fixed: Able to mount elevator and other entities through walls, in other dimensions
- Fixed: Wrong damage timing when villagers are fighting drifters and other hostiles
- Fixed: When picking up empty anvil mold it would give you an incorrect error message
- Fixed: Traps with an animal caught inside would drop the components when broken along with the trap holding the animal
- Fixed: When opening the world map tabs, would appear active and the prospecting dropdown would show "Everything" even if these had been previously turned off
- Fixed: Camera inside player head when in 3rd-person mode and against walls
- Fixed: Player model showed mirror image in character GUI
- Fixed: Incorrect GUI transform for Grub creature item
- Fixed: Ground stored items could sometimes load their storage properties in a way that would make certain items invisible or cause other strange issues
- Fixed: Rare crash with insect particles and rooms check
- Fixed: Prevent rare crash from out of sync ground storage when spawning particles
- Fixed: In Multiplayer server GUI, accept as valid the IPv6 version of the localhost URI. Github #6670
- Fixed: Timeswitch client channel startup error logged in Creative flat world or other lore-free worlds
- Fixed: The chat link not opening the WorldEdit folder on Unix systems
- API Tweak: Wooden path recipe now uses explicit allowedvariants, for easier modding.
- API Tweak: Added GetTags() methods to Block and Item classes
- API Tweak: Made all internal Camera fields public
- API Fixed: Recipes with multiple `{variant}` constructions in ingredients not working
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1.21 related changes
- Tweak: Base cooking pot texture no longer uses overlay shading
- Tweak: With Dynamic Color Grading enabled, contrast and sepia levels in settings change dynamically
- Fixed: Windmills not working in -rc.5 and -rc.6
- Fixed: New wavy ocean sand was not pannable
- Fixed: Water in buckets and barrels had waves
- Fixed: Adult hares could reproduce without females
- Fixed: Saddle attachment point slot is consistent for semi-tamed and tamed elk. Github #6599
- Fixed: Residue-covered pot still used placeholder overlay texture
- Fixed: Bad UV on elk-attached cooking pot
- Fixed: Timeswitch icon background now adjusts to GUI scale
- Fixed: Rare crash related to an empty meal container in the player inventory
- Fixed: Pig models did not have 'eat' animation
- Fixed: 'In Memoriam' short story discovery now properly localized.
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