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  • v1.21.5 Story Chapter 2 Redux, Maintenance patch


    Dear Extraordinary Survivalists
    v1.21.5, a stable release, can now be downloaded through the account manager.

    We've accumulated a handful of small patches worthy of a release. The "/db prune" command should now finally work fully, but we still recommend making a backup of your savegame before using it.

    2025-10-13_07-39-07.thumb.png.1e4e2ea9736e6e1c9d967164a6a7700f.png
    Shuttlecraft interior by Cygnus656, shared in #screenshots on Discord

    Game updates

    • Tweak: /db prune command now has an additional optional argument for game version: if specified, everything below that version will be preserved.  [Example: to prune away chunks generated in 1.21.2+ to clean up chunk borders and have those same chunks regenerate cleanly in 1.21.5, while keeping the chunks generated in game versions older than 1.21.2 which don't have the chunk borders issue, you could use command: /db prune 3 drop confirm 1.21.2]
    • Tweak: Higher performance /db prune command (completes more quickly, less RAM burden)
    • Tweak: Minor fixes to ruins, and 5 new ruins that didn't make it into the game last update
    • Fixed: In older savegames continued into game version 1.21, chunk borders were sometimes possible in areas newly generated in 1.21.2 or later, close to areas generated in 1.20 or earlier.  [Details: most likely to occur if a 1.20.12 savegame was updated directly to 1.21.2 or 1.21.4, or possibly if there are regions of the world which were just not visited much while playing 1.21.0 or 1.21.1. Chunk borders can be cleaned up either using the command: /wgen regen 1 at the affected location, or for the whole map using the /db prune command, see full example of this command above. A backup of the world first is advisable]
    • Fixed: Command /db prune should now work properly.  [Notes: Use with care, it's a powerful command, can take a few seconds or minutes to run. Essentially it can remove parts of the map already generated in earlier game versions so that they can be regenerated with fresh 1.21.5 worldgen and bugfixes, while preserving any parts of the map which have player builds, farms, roads or mines. A backup of the world first is advisable] 
    • Fixed: Odd behavior of projectiles in water, they now decelerate a lot faster
    • Fixed: Gaps in water surface near underwater ruins
    • Fixed: Rice and flax grain were being eaten by animals when they should not
    • Fixed: Hot ingots placed on the ground could become invisible in some circumstances. Github #6804
    • Fixed: Rare crash when clicking on empty ground storage with buckets etc. Github #7277
    • Fixed: For Mac installations, the packaged fonts should now be available

     

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