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    Waterworks


    Tyron

    What's new this time? Let's see....

    • Water got a new texture, is now animated and I also played around with waves. I probably won't keep the waves, it feels kinda discomforting when a large part of your screen is wobbling around.


       
    • When starting a single player world, the game window shows the current server log entries, so you know what currently takes so long ;-)

      serverlog.png

       
    • Added collision detection for particles. Nothing super complicated or super fancy but quite neat to observe :)


       
    • Sunlight has now a range of 24 blocks, which looks really neat when you are about to exit a dark cave as you can see the sunlight already several blocks earlier.
       
    • Continue some more on the lighting system, various fixes, tweaks, cleanups as always

     

    Edited by Tyron

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