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  • Waterworks


    What's new this time? Let's see....

    • Water got a new texture, is now animated and I also played around with waves. I probably won't keep the waves, it feels kinda discomforting when a large part of your screen is wobbling around.

    • When starting a single player world, the game window shows the current server log entries, so you know what currently takes so long ;-)


    • Added collision detection for particles. Nothing super complicated or super fancy but quite neat to observe :)

    • Sunlight has now a range of 24 blocks, which looks really neat when you are about to exit a dark cave as you can see the sunlight already several blocks earlier.
    • Continue some more on the lighting system, various fixes, tweaks, cleanups as always


    Edited by Tyron


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