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  • Windmill and Shift+Click Itemstack moving fix (v1.12.10, v1.12.11)


    Tyron
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    Dear community
    v1.12.10, an stable release, can now be downloaded through the account manager

    I'm really taking the RERO philosophy to heart, it seems. Version 1.12.9 introduced a bug that seemed to make windmills stop for most users. This should fix it. It might also make inventory management a lot easier due some of my attempts at making shift+left clicking stacks act a tad more intelligent!

    [Edit:] Also released v1.12.11 to fix a server side crash!

    dagoline-2020-03-20_10-23-21.thumb.jpg.2c6e375e9bfe69af52eef9d12aabc0f1.jpg
    Screenshot by dagoline


    Game updates

    • Tweak: Attempted to make Shift+Left click Itemstack moving more intelligent, e.g. chests are now the preferred container for accepting moved item stacks    
    • Tweak: Added dark outline around waypoint icons
    • Tweak: The new propick mode now consumes 2 durability instead of 5
    • Tweak: Consuming a meal from a bowl should no longer move it into another slot
    • Tweak: Seashells now yield 2 lime instead of 1
    • Tweak: Hunter backpacks now also show up on the players back
    • Tweak: Can no longer add more charcoal than required to the bloomery. This also means you have to add the ore first and then the coal
    • Tweak: Reduced chandelier yellow-ness by a bit
    • Fixed: More third persion animation derpiness. Might cause new derpiness. Lets see O_O
    • Fixed: Bowaim + offhand torch animation derpiness
    • Fixed: Windmills no longer turning
    • Fixed: Artisan trader not selling clay planters and logging errors in the server-main.txt
    • Fixed: Running /stats command right on startup throwing an exception
    • Fixed: Missing block names for plant-in-planter

     

    Edited by Tyron

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