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(NOT Final/WIP)Animal update

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To make each world and conditions unique, you can make the generation of animals.

As for me, you should not be limited to real types of animals, you can completely make your own based on real animals and their relatives or their extinct relatives and ancestors.
It will make the fauna more unique and decorate, and if you add the ability to catch animals in cages, it will give an incentive to make zoos.
And also the world of Vintage Story is not a real world and both extinct animals and hybrid or with another mutation can live in it. For example, with a lion with spots like a leopard, or a tiger without stripes.

1) Population - Animals with certain properties spawn in certain areal.
At the intersection of these areas, hybrid populations may arise.
Fur color also depends on the biome. For example, white fur is more common(+90%) in those who live in snowy places.
2) Name generation - Name of the mob/npc/animal will depend on some signs.
Big cat "Panthera" example:
Standart name Panthera/Lion
Have mane: Lion
Have tiger stripes and Mane: Tiger/
Brindle lion
Have Sabertooth - Saber-toothed panthera
Have tiger stripes and Sabertooth - Saber-toothed tiger

You don't need to add hundreds of subspecies of animals, it's better to make animal archetypes but with large number of colors and make certain colors appear more often in certain biome zones and call them "Populations" when animals with certain traits/features spawn in certain zone.

In this generation, you can add different features of animals:
1) Color/coloring skin and Additional drawing/pattern and color on the skin or without it.
Texture type - For some animals, you can add options with a large grain effect to give the appearance of wool and for those with short hair, the texture is smoother, and for very hairy animals add lines of wool.
Patter - Different pattern and patterns on the body over the main texture. And hybrid patterns like stripes on the back and spots on the legs.
1.2) Dirty Pattern -
Living in certain conditions or having habits, an animal can cover itself with mud or vegetation.
Animals in the deserts can be covered with sand-dust. lso, depending on the characteristics of the animal, they are simply covered with mud (For example, a Boar that likes to cover itself with mud)
Depending on the characteristics of the animal, they are simply covered with mud (For example, Boar and Rhinoceroses who love to cover themselves with mud.)
Aquatic/semi-aquatic animals may be covered in mud, algae or water lilies. Or like Sloths that grow algae or are covered with them in fur.
2) Species Сharacteristics: - May change during domestication, some individuals have + - other parameters but not significantly.
Damage, HP and
It depends on him how much HP he will have, how much damage he will inflict, and the speed slows down in some cases if he is too big, as well as how much loot you get from him.

Aggressiveness/Relation to human(Like Prey, Aggression, Alertness-Aggression, Alertness, Neutrality, Shyness-Fear, Attraction tries to be close.)
Group Type: Herd, Flock/Pack, Couple, Single, Lonely rival(If male he see female and male attacks the male)
3) Features - Features inherent in certain species.

Additional setting: Is it specific to particular gender? Only for male/female, For all.
1 -
Body/Leg shape/length and animations
Size and length of the body, the length of the legs on which the animations depend (For example, this subspecies uses a different running or moving animation)
2 - Size(Separate parts of the body) and Additional body part.
Example Size: Crab/lobster-Clayfish claw sizes: Mini claws (Almost like some shrimp), Small, Large (When claw +2 times more arms), and When one claw is larger than the other

Additional body - For example, in the lower abdomen or neck there is an effect of hanging skin or hump.
Example Additional - hanging skin and hump on bull/cow
3 - Additional elements:   (Settings depending on the type of animal)
Horn's Color/Shape/Size or without it.
Tusk/fang length.
Tail length
and tail hair
Thorns on the body for Crustaceans.
Other loot-related stats(Amount, Received): Milk, Meat, Caviar/Eggs/Children after birth....
Extra wool/fur/mane/hair/feathers - Example: Mane for Lion, Mane shape for Horses/donkey, Mane or comb of feathers...

4 -

You can even tame wild animal, but it will take time and feeding, after which it will not attack you, and even if you hit it with your fist, it will not immediately attack you.
Several stages of taming. They may vary depending on the animal. All animals can be tamed, but not all can perform different functions.
Stage 0 - Wild Animal(Not displayed)
Stage 1 - Accustomed - The animal does not immediately attack you or run away.
Stage 2 - Tamed - The animal does not attack you and can accompany you if it is a mount then you can ride it.
Stage 3 - Trained - The animal can carry out list of your commands.

Mount - If an animal is large enough it can be made into a mount but when you use an animal in this way it will require food If an animal is hungry it cannot run. Herbivores can gradually restore stamina by eating grass on ground.

Add selection/hybridization:

Old idea for plant's:

What animals can be added:
1) 2 type Small and Big Cat's: (Felidae)
1.1) Big cat
& "Pantherinae" - It inhabits everywhere except glaciers and the far north(but polar bears can be found there) as well as wastelands.
Lion(Wiki) - They can be populated anywhere from desert plains to temperate climates and even cold climates. Lions were in Europe and Asia 500-3000 years ago but were exterminated by humanity. Wiki Europa And Asia Lion's: [History of lions in Europe], Asiatic lion , and †Panthera spelaea(Eurasian cave lion or Eurasian cave) and his relative †Panthera atrox(American lion).
Game: First of all, this animal needs to be dangerous to travel in the southern biomes where there are no wolves and bears, because now the southern regions are quite safe except for Hyenas and they are passive if you don't get too close.

Pantherinae list:
Panthera: Lion, Tiger, Jaguar, Leopard, Snow leopard.
Neofelis/Clouded leopard.
Cougar can breed with Leopard(Wiki Pumapard).

Features & Customization:
Hide Color(Yellow-Wheat, White, Black...) and Possibility Hide Pattern and this color(stripes like Tiger, Spots round, Annular spots...)
Tail size: Short(Wiki Sabercat), Medium, and Large.

Fang size: Short, Medium, and Large
Mane - Options: 1: Where it is located: Around the head, On the neck and back, on the neck, or without. 2 Is it specific to particular gender? Only for male/female, For all, and Without.
Width/thickness of body and limbs:
Big: Tiger/Lion, Medium:
Leopard/Jaguar/Cougar, Thin like Cheetah(Cheetah is not a Giant Cat/Panther, this is an example of thin build.)

1.2) Small Cat & Felinae:
Cheetah - Physically, he is related to the "Big Cats" but genetically closer to the "Small Cats".Also, in the past, its subspecies lived in Europe(†Acinonyx pardinensis), Central Asia(†Acinonyx jubatus raddei, Russian wiki †Закаспийский гепард 1960-2000 no have big info) and East Asia China(Acinonyx kurteni). Cheetahs are one of the animals that were tamed by man and used as dog hounds in African and Arab states.
Cougar can breed with Leopard(Wiki Pumapard).
Long's leg cat's(Close relatives except Lynx😞Caracal, African golden cat/Caracal aurata, Serval and Lynx. They have long legs in relation to the body in comparison with other cats, which is why they should make a different base of animations.

3) Odd-toed ungulate: (Equidae=Horses/Donkeys/Zebras, Tapirus, Rhino's)
3.1) Tapirus/Tapir (Wiki Tapirus) Analogue of pigs also has a number of features like pigs, for example, stripes-spots of the body, like piglets. So it's easy to implement them by taking animations from pig and modifying them a bit and adding a trunk animation.
Features & Customization:
Hide(Brown, White&Black, Black, White, Brown...) and
Spots on the body, Stripes on the body like piglets(South American tapir, Malayan tapir)
Ear Shape, Mane(On/off, Mane have South American tapir), Trunk/Nose Length
It is quite possible to make 2 unrealistic but speculative subspecies that would occupy the niche of Elephants and Rhinos/Behemoths with their size and physique.
Adult size opption's: 0,2-4(Pygmy Pig) 0.4-6M(Like Pig/Dog), 1M(†Tapirus augustus/Giant tapir), 1.5M(Cow/Bull/Rhino not real size)

3.2.1) Rhino's - Rhinoceros
Features & Customization:
Nose horn form + size: No horn(†Subhyracodon, †Metamynodon, †Aceratherium....), Single horn(Javan rhinoceros, Indian rhinoceros ...), Large single horn(†Elasmotherium), Double horn(Black rhinoceros, White rhinoceros, Sumatran rhinoceros, †Coelodonta, †Woolly rhinoceros), Double horns to the sides(†Menoceras).
Skin type: Smooth(Black rhinoceros, White rhinoceros), Armored(Rhinoceros, Javan rhinoceros, Indian rhinoceros, Sumatran rhinoceros), Armored partly woolly(Sumatran rhinoceros) and Woolly(†Coelodonta, †Woolly rhinoceros, †Elasmotherium?.), Like Begemoth for water style life(†Metamynodon)
Leg length: Standart long, Short(†Teleoceras, †Metamynodon)
Adult size opption's: 0,5-1M(
Island), 1-1.5M(Sumatran rhinoceros), 1.5-2M(Standart), 2-3M(†Elasmotherium)
†Woolly rhinoceros" and "Sumatran rhinoceros" are hairy and are closely related.
3.2.2) Giraffe and Okapi/Horse like rhinos - Long legs, neck and narrower ribs.
Like Giraffe(†Paraceratheriidae/†Paraceratherium), like Okapi/Horse((†Forstercooperia, †Juxia)
Features & Customization + Customization from Rhino without horn:
Neck size: Short(
†Hyrachyus)Medium like horse/Okapi(†Hyracodontidae, Hyracodon, †Forstercooperia, †Juxia), Long(†Paraceratherium).
Adult size opption's: 0.5-1M(†Forstercooperia, big dog size, †Hyrachyus possibly an ancestor of the tapirs or rhinos or lateral branch of the rhinos), 1-2M, 1.5-4M(†Juxia), 4-6M(†Paraceratheriidae, †Paraceratherium)
3.3) Horses/Donkeys/Zebras

Features & Customization:
Neck size: Short, Medium-Standart, Long(Like Okapi)

Mane shape (For some species with long hair, you can change it with scissors)
Tail: Short tail with long hair(Horse), Long tail with short hair (Donkeys and Zebras), Long tail with long hair(With scissors, you can cut the length of a horse's hair).
Hoof length and shape - How much space they take up on the texture of the foot.
Leg length: Short(Miniature horse), Medium, Long
Adult size opption's: 0.5-1.2М(Miniature horse) 1.2-1.5M(Pony), 1.5-1.8M(Standart horse), 1.7-2.2M(Shire horse, record 2.2M)

4) Wolves, Dogs, Jackals-Coyotes (Small lone wolves)

Features & Customization:
Leather color and pattern: Black, Brown, White-Albino...
Head shape and mouth length: Standart(†Mekosuchinae=†Quinkana, Crocodyloidea except Mecistops), Short(Alligatoroidea), Narrow(Narrow mouth for catching fish=Gavialoidea and Mecistops)
Tail size, length and shape
Leg length: Short(Standart),
Long(†Mekosuchinae=†Quinkana, terrestrial/semi-aquatic crocodiles)
Adult size opption's:

Trophy system:
Hide - You can either skinning hide-shell on it(if it's large bunny) or stuffing it (but you can also skin a scarecrow and put it back on the floor).
Or use a knife and remake it into a normal skin that would take up less space. Or make Cape-Helmet with hide.
Other trophies: Skull, Giant Claw, Large Bone, Horn's.
Horns and Skull's: Can be hung or placed on the ground or your can make helmet with Horn's or Mask, or make from skull mask.
Large bone - You can make club out of it.

Skull/Claw+Rope = Teeth/beak/Claw and bone necklace.

Edited by Cherry_Brendon
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