ZeeboNoonan Posted June 2 Report Share Posted June 2 dryablepeatbrick.json { transitionablePropsByType: { "*": [{ type: "Cure", freshHours: { avg: 0 }, transitionHours: { avg: 120 }, transitionedStack: { type: "item", code: "driedpeat:driedpeat" }, transitionRatio: 1 }] }, ... code: "dryablepeatbrick", creativeinventory: { "general": ["*"], "items": ["*"] }, blockmaterial: "Soil", shape: { base: "game:item/brick" }, replaceable: 700, resistance: 2, textures: { "material": { base: "item/peat" }, "top": { base: "item/peat" } }, behaviors: [{ name: "GroundStorable", properties: { layout: 'Stacking', placeRemoveSound: 'game:sounds/block/dirt1', stackingModel: 'game:shapes/block/peatpile', tessQuantityElements: 1, stackingCapacity: 32, transferQuantity: 1, bulkTransferQuantity: 4, collisionBox: { x1: 0, y1: 0, z1: 0, x2: 1, y2: 0.25, z2: 1 }, cbScaleYByLayer: 0.125 } }], maxStackSize: 32, groundTransform: { translation: { x: 0, y: 0, z: 0 }, rotation: { x: 0, y: 0, z: 0 }, origin: { x: 0.5, y: 0, z: 0.5 }, scale: 3 } ... } Link to comment Share on other sites More sharing options...
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