BavarianViking Posted February 11 Report Share Posted February 11 Hi, Vintarians! Got a problem. I missed cave-ins during world gen. the world comand "/worldconfig caveIns true" or "/worldconfig caveIns Enabled" don't change the ingame configurations. New generating is not really a option, because i play with a mod with knowledge system with 1 point for every 4 days (potting = 3 points; smithing copper = 5 points); i just built my house and started to build a cellar. What I'm doing wrong? Link to comment Share on other sites More sharing options...
Dustin Yoder Posted February 11 Report Share Posted February 11 Would love to know the answer as well. Link to comment Share on other sites More sharing options...
BavarianViking Posted February 12 Author Report Share Posted February 12 Got the answer in the official Discord forum: It's "/worldconfig caveIns on" Link to comment Share on other sites More sharing options...
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