BavarianViking Posted February 11, 2024 Report Posted February 11, 2024 Hi, Vintarians! Got a problem. I missed cave-ins during world gen. the world comand "/worldconfig caveIns true" or "/worldconfig caveIns Enabled" don't change the ingame configurations. New generating is not really a option, because i play with a mod with knowledge system with 1 point for every 4 days (potting = 3 points; smithing copper = 5 points); i just built my house and started to build a cellar. What I'm doing wrong?
Dustin Yoder Posted February 11, 2024 Report Posted February 11, 2024 Would love to know the answer as well.
BavarianViking Posted February 12, 2024 Author Report Posted February 12, 2024 Got the answer in the official Discord forum: It's "/worldconfig caveIns on" 5 2
BaronVonBulldog Posted December 27, 2024 Report Posted December 27, 2024 On 2/12/2024 at 4:03 PM, BavarianViking said: Got the answer in the official Discord forum: It's "/worldconfig caveIns on" i love you man, thanks for saving my unstable X6 world which i don't want to loose
Velynicus Posted June 10, 2025 Report Posted June 10, 2025 (edited) this is 100% correct. It's "/worldconfig caveIns on". Edited June 10, 2025 by David Weisser
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