ifoz Posted January 15, 2025 Report Posted January 15, 2025 The tailor class is rather lacking in clothing that aids survival - something that I feel is missing from the repertoire of the tailor given the survival situation. Sewing is a super useful skill in real life, so it doesn't make sense to me that the tailor's only purpose is to make purely decorative clothes (many of which can be found/bought by other classes anyway) I've had a few ideas, but feel free to comment you own! These were just a couple of thoughts I had regarding how the tailor could be useful in a survival situation. There are many other possibilities - making better beds, better windmills, weaving better baskets. The potential for tailor to be a very useful and unique class in their own right - even in a singleplayer situation - is definitely there. 4
Grummsh Posted January 16, 2025 Report Posted January 16, 2025 I really love the belt idea. More bag space is always great. We could also have like a tool belt which could hold a number of tools on it (2-4 maybe?) also maybe a quiver to hold arrows. 2
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