Jump to content

Recommended Posts

Posted

The tailor class is rather lacking in clothing that aids survival - something that I feel is missing from the repertoire of the tailor given the survival situation.
Sewing is a super useful skill in real life, so it doesn't make sense to me that the tailor's only purpose is to make purely decorative clothes (many of which can be found/bought by other classes anyway)

I've had a few ideas, but feel free to comment you own! :D

image.png.e40e8df6a832ea81812d56166e01dc58.png

These were just a couple of thoughts I had regarding how the tailor could be useful in a survival situation. There are many other possibilities - making better beds, better windmills, weaving better baskets. The potential for tailor to be a very useful and unique class in their own right - even in a singleplayer situation - is definitely there.

  • Like 4
Posted

I really love the belt idea. More bag space is always great. We could also have like a tool belt which could hold a number of tools on it (2-4 maybe?) also maybe a quiver to hold arrows.

  • Like 2
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.