Cladow Posted February 9, 2025 Report Posted February 9, 2025 (edited) It is currently late February (in-game) of my first winter, during which i began work on a new home. First, here's some pictures of my first home: The windmill - I did not grow enough flax, so i mostly got the fibers from drifters, with which i managed to get the sails, but not enough to use the helve hammer or likely a pulverizer. The inside: Strewn straw and maple logs, built during the stone age, still used during the iron age. Over time it did receive some improvements: solid door, glass windows, a small cellar (a trapdoor to which is found between the clay oven and the bed-side trunk) and a maple floor, as well as the many furniture/workstation items. While expanding it is certainly an option, I did yearn for something... cooler, something more luxurious for an iron age adventurer. Now, I present to You, 200m to the east, the New Home: Awesome, isn't it? Have a look inside, currently it is not yet furnished though: The first floor, two rooms, one planned to be the kitchen (where the camera is), includes a trapdoor to the cellar, and the other will be the workshop. Both have a door to the basement: Part of the basement will be the cellar, the rest i still have to decide, but a part of it will likely be storage. Now up the main stairs: The bedroom, plenty of glass, certainly based on the modern paradigm. A closet, will have an armor stand too. (You can also see the first home in this picture). The balcony, has a staircase to the top of the house, which will likely have a small tower for a windmill. The house likely has more than five times the indoor area of the previous, mostly due to the basement, which is currently the biggest room by far, expanding a block further than the first floor in each direction. I will likely add more support structures down there, because a few logs holding up the entire weight is not quite right, which is one aspect of realism i will follow, and one aspect that i won't follow is that the greenhouse effect would probably make my bedroom unbearable in the summer, if not a fire hazard. The materials used were: Light mud bricks for the walls and the roof, debarked maple logs for the frame, hardened fire clay for the first floor... floor, birch planks for the second floor floor/first floor ceiling, glass is glass (and glass breaks... well, not quite here), granite ashlar blocks and granite dry stone for the basement, the former for a platform around the house too, and the mostly preexisting granite rock basement floor. The light mud bricks, although quite the cheap stone age material, do give a nice neutral yellowish beige, as well as being fireproof. The materials that weren't so cheap would be the maple logs and ashlar blocks, while being abundant, are not very efficient to gather, with logs being a 1:1 (harvested block : built block) ratio and the ashlar blocks requiring relieved rocks. Also, unlike the first home, the new one is built in a temporally stable area. Next step would be to, of course, furnish the house and prepare for spring. Edited February 9, 2025 by Cladow Removed unneeded images 3 1
ThatNerdyHylian Posted February 16, 2025 Report Posted February 16, 2025 That looks incredible! I'm only a few hours into the game and it's inspiring to see so many awesome builds such as this 1
Cladow Posted February 16, 2025 Author Report Posted February 16, 2025 Update and update (about the home and VS respectively): I carried over all the needed stuff from the previous house and awaited the 1st of March, here's a picture from New Spring's Eve: I was quite surprised when I first found out that the sitting position can actually adjust based on your leg room. After the celebration, i decided to continue with the new update of the game. Now here's the pictures of the newly furnished interior and the unusual floor, which I will talk about after the images: Workshop, charcoal sketch was a misclick. Kitchen, trapdoor updated to the new wood specific variant. Cellar, just below the kitchen. Generic basement area, below workshop, will likely have storage of bulky stuff like firewood and anything that I'll use crates for. Also a boiler and condenser, because I only realized two days ago that silver solder doesn't require lead, which I thought was the common metal between the two solder types, it is currently distilling cranberry wine. The roof, with the windmill. I am still waiting for the snow to melt, so I can grow excessive amounts of flax, to then turn into linen for various purposes, most importantly, the windmill sails. About the floor - I've learned that hardened clay is now deprecated as of 1.20, and is intended to be replaced by wattle & daub: "Removed: Hardened clay removed from recipes and moved to legacy folder (replaced by wattle & daub) " - 1.20.0 devlog. I don't why anything causes it to randomly decide between the old texture and new texture, based on it's position, so breaking and replacing does not change it. I will likely replace it with the new wattle and daub, the golden brown daub seems to be close in color, but I do not have the needed types of sand, so I will likely go with the tan daub, which is made with the locally abundant granite sand. 2
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