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Story location idea & game-within-game idea(s) - THE LOST CASINO


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Posted (edited)

The Lost Casino - A Lost Place of Fortune

Concept Proposal for Vintage Story

🏰 Overview "The Lost Casino" is a new story location that enhances the gaming experience with unique game mechanics and enriches the world of Vintage Story with a mysterious gambling venue. Players can choose between skill, risk, and traditional combat while venturing into a dark, mysterious environment.

🏙 Location

  • Setting: In a desert or steppe biome
  • Appearance: A dilapidated, time-worn casino in Western style
  • Atmosphere: Dark, mysterious, with a touch of nostalgia
  • Accessibility: As a new discovery in the game world

🥇 The Boss: "The Dealer"

  • Appearance: A mix between Joker (Batman) and a dark cowboy
  • Character: Charismatic, cunning, with an eternal grin
  • Role: Guardian of the casino and challenger in the card game

🎴 The Boss Fight: A Choice Between Luck and Violence ✉ Phase 1: The Card Game

  • Based on the Somnium concept from Ashes of Erebus (see Note) - (or similar Tarrot/Solitaire Card-Game)
  • Somnium is a tarot-like card game where players draw various cards with different effects/values and must use them strategically
  • The player has the chance to defeat the boss through skillful play
  • On Victory: Direct defeat of the boss without combat
  • On Loss: Transition to Phase 2

⚔️ Phase 2: Traditional Combat (secondary)

  • Classic boss fight with various attack phases
  • Only necessary if defeated in the card game

🎉 After Victory (through gambling or combat)

  • The defeated boss transforms into a peaceful NPC
  • The casino becomes a permanent gaming venue
  • The former boss serves as the casino operator

🃏 Casino Activities 🎴 Main Attraction: Somnium Card Game ((or similar Tarrot/Solitaire Card-Game)

  • Stakes: Rusty gears or other valuable items
  • Winning Chance: 50:50
  • Various stake levels possible
  • Rewards: See stakes, possibly also unusual objects like trophies or rare blocks

🎮 Additional Multiplayer Mini-games

  • Chess
  • Ludo
  • Other classic board or card games
  • Optional with or without betting
  • Focus on social interaction between players

🛠️ Technical Requirements

  • Implementation of the Somnium card game (or similar Tarrot/Solitaire Card-Game)
  • Multiplayer-capable mini-games
  • Inventory integration for betting
  • Boss AI for both combat phases

🎧 Value Addition to the Game

  • Unique gaming experience combining gambling and combat
  • New social interaction possibilities
  • Additional use for in-game resources
  • Atmospheric enrichment of the game world

🚀 Extension Possibilities

  • Secret rooms with rare treasures – A few hidden passages or exclusive items could further encourage exploration
  • Dynamic betting – Players could bet not only gears but also other valuable items or even properties in a special casino register
  • Special casino events & seasonal game variations

📏 Note: If anyone from the development team or community owns Civilization IV, it's worth taking a look at the Ashes of Erebus mod. There you'll find a game-within-game element, the Somnium card game, which could serve as inspiration for implementing a similar mechanic in Vintage Story.

Edited by RobinHood
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