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Chickens flew the coop


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Posted (edited)

Played 1.18; took a break; now playing 1.20.4.

I went to go feed my chickens, and to my horror, the gates were all wide open.  Every single one.  Just... open.  So weird; all of them!   Any ideas how this can happen?  Can drifters and whatnot open gates?

More importantly, I saw them chilling downstairs around the coop.  Is there an easy way to get them back upstairs and in the coop?  I don't mind cheaty suggestions since this blindsided me.  They're all generation 11, so they don't really run away from me.

All gates are open.png

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Edited by caffeine
  • Solution
Posted

I have a theory: Dana tweaks.

One of the tweaks is letting drifters open doors.   I went back into my world and saw my chickens opening and closing the gates.  That's how they escaped.  I think Dana Tweaks "drifter opening doors" tweak also allows chickens to open gates.

Ughhhhhhhh..... I worked so hard on them.

Posted (edited)
13 minutes ago, caffeine said:

Dana tweaks.

That could be it. It's very doubtful that the door state (closed) was changed by the game on an update.

Depending on the distance and the openness of the area to the coop you could block in any gaps and simply herd the chickens back (albeit I don't know how easy this will be on gen 11, luring them with food might be an option), or if that option is not feasible, catch them with the new (considering you updated from 1.18) reed basket trap one by one and bring them back this way.

Edited by Brady_The
Posted
6 minutes ago, Brady_The said:

That could be it. It's very doubtful that the door state (closed) was changed by the game on an update.

Depending on the distance and the openness of the area to the coop you could block in any gaps and simply herd the chickens back (albeit I don't know how easy this will be on gen 11, luring them with food might be an option), or if that option is not feasible, catch them with the new (considering you updated from 1.18) reed basket trap one by one and bring them back this way.

I confirmed it.  That's exactly what happened.   After watching my chickens opening and closing the gates, I shut the game down, changed the Dana Tweaks server config file, restarted the game, and the chickens were no longer letting themselves out.

Luckily, I was able to capture most of them, so crisis successfully averted!

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