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Settings for the world worth for shipbuilding


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Good afternoon survivalists!

Very intriguing ship building mechanics, breaks down in the world I'm playing in, where the bodies of water are just isolated large lakes.

Can someone recommend world generator settings to make sense of the ship and traveling on it around the islands. Or something like that. Maybe to make rivers appear?

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Posted (edited)
52 minutes ago, Ilya Abramov said:

Good afternoon survivalists!

Very intriguing ship building mechanics, breaks down in the world I'm playing in, where the bodies of water are just isolated large lakes.

Can someone recommend world generator settings to make sense of the ship and traveling on it around the islands. Or something like that. Maybe to make rivers appear?

Hey there.

Currently rivers don't exist in Vanilla Vintage Story. For that you would need a mod, which requires certain world generation settings, because it relies on oceans to spawn rivers. So, even if you decided against using this mod, starting with the recommend mod world gen settings (300-400% landcover/ocean scale, 40-50% landcover) would be probably a good start to see how you like the created worlds, their ocean sizes, etc.

If you want to make rivers easily traversable with boats, rafts and the like, you probably want to change the river speed after world generation. I haven't used rivers before, but I've read that setting the "riverSpeed" to a value between 0.5 and 1.5 (%AppData%\VintagestoryData\ModConfig) should make rivers much more enjoyable.

Edited by Brady_The
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